Add DefaultName property to Mobiles & Items (#18)

This commit is contained in:
Kamron Batman 2018-08-09 17:18:41 -07:00 committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -120,7 +120,7 @@ namespace Server.Items
{
}
public override bool HandlesOnMovement{ get{ return true; } } // Tell the core that we implement OnMovement
public override bool HandlesOnMovement => true; // Tell the core that we implement OnMovement
public override void OnMovement( Mobile m, Point3D oldLocation )
{
@ -219,7 +219,7 @@ namespace Server.Items
m_Item.Delete();
}
public override bool HandlesOnMovement{ get{ return true; } } // Tell the core that we implement OnMovement
public override bool HandlesOnMovement => true; // Tell the core that we implement OnMovement
public override void OnMovement( Mobile m, Point3D oldLocation )
{
@ -288,7 +288,7 @@ namespace Server.Items
{
}
public override bool HandlesOnMovement{ get{ return true; } } // Tell the core that we implement OnMovement
public override bool HandlesOnMovement => true; // Tell the core that we implement OnMovement
public override void OnMovement( Mobile m, Point3D oldLocation )
{
@ -389,7 +389,7 @@ namespace Server.Items
m_Item.Delete();
}
public override bool HandlesOnMovement{ get{ return true; } } // Tell the core that we implement OnMovement
public override bool HandlesOnMovement => true; // Tell the core that we implement OnMovement
public override void OnMovement( Mobile m, Point3D oldLocation )
{

View file

@ -4,7 +4,7 @@ namespace Server.Items
{
public class PortcullisNS : BaseDoor
{
public override bool UseChainedFunctionality{ get{ return true; } }
public override bool UseChainedFunctionality => true;
[Constructible]
public PortcullisNS() : base( 0x6F5, 0x6F5, 0xF0, 0xEF, new Point3D( 0, 0, 20 ) )
@ -32,7 +32,7 @@ namespace Server.Items
public class PortcullisEW : BaseDoor
{
public override bool UseChainedFunctionality{ get{ return true; } }
public override bool UseChainedFunctionality => true;
[Constructible]
public PortcullisEW() : base( 0x6F6, 0x6F6, 0xF0, 0xEF, new Point3D( 0, 0, 20 ) )
@ -57,4 +57,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -1,325 +1,325 @@
using System;
namespace Server.Items
{
public class StatueSouth : Item
{
[Constructible]
public StatueSouth() : base(0x139A)
{
Weight = 10;
}
public StatueSouth(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueSouth2 : Item
{
[Constructible]
public StatueSouth2() : base(0x1227)
{
Weight = 10;
}
public StatueSouth2(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueNorth : Item
{
[Constructible]
public StatueNorth() : base(0x139B)
{
Weight = 10;
}
public StatueNorth(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueWest : Item
{
[Constructible]
public StatueWest() : base(0x1226)
{
Weight = 10;
}
public StatueWest(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueEast : Item
{
[Constructible]
public StatueEast() : base(0x139C)
{
Weight = 10;
}
public StatueEast(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueEast2 : Item
{
[Constructible]
public StatueEast2() : base(0x1224)
{
Weight = 10;
}
public StatueEast2(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueSouthEast : Item
{
[Constructible]
public StatueSouthEast() : base(0x1225)
{
Weight = 10;
}
public StatueSouthEast(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BustSouth : Item
{
[Constructible]
public BustSouth() : base(0x12CB)
{
Weight = 10;
}
public BustSouth(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
using System;
namespace Server.Items
{
public class StatueSouth : Item
{
[Constructible]
public StatueSouth() : base(0x139A)
{
Weight = 10;
}
public StatueSouth(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueSouth2 : Item
{
[Constructible]
public StatueSouth2() : base(0x1227)
{
Weight = 10;
}
public StatueSouth2(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueNorth : Item
{
[Constructible]
public StatueNorth() : base(0x139B)
{
Weight = 10;
}
public StatueNorth(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueWest : Item
{
[Constructible]
public StatueWest() : base(0x1226)
{
Weight = 10;
}
public StatueWest(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueEast : Item
{
[Constructible]
public StatueEast() : base(0x139C)
{
Weight = 10;
}
public StatueEast(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueEast2 : Item
{
[Constructible]
public StatueEast2() : base(0x1224)
{
Weight = 10;
}
public StatueEast2(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatueSouthEast : Item
{
[Constructible]
public StatueSouthEast() : base(0x1225)
{
Weight = 10;
}
public StatueSouthEast(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BustSouth : Item
{
[Constructible]
public BustSouth() : base(0x12CB)
{
Weight = 10;
}
public BustSouth(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BustEast : Item
{
[Constructible]
public BustEast() : base(0x12CA)
{
Weight = 10;
}
public BustEast(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
int version = reader.ReadInt();
}
}
public class BustEast : Item
{
[Constructible]
public BustEast() : base(0x12CA)
{
Weight = 10;
}
public BustEast(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatuePegasus : Item
{
[Constructible]
public StatuePegasus() : base(0x139D)
{
Weight = 10;
}
public StatuePegasus(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
int version = reader.ReadInt();
}
}
public class StatuePegasus : Item
{
[Constructible]
public StatuePegasus() : base(0x139D)
{
Weight = 10;
}
public StatuePegasus(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StatuePegasus2 : Item
{
[Constructible]
public StatuePegasus2() : base(0x1228)
{
Weight = 10;
}
public StatuePegasus2(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
int version = reader.ReadInt();
}
}
public class StatuePegasus2 : Item
{
[Constructible]
public StatuePegasus2() : base(0x1228)
{
Weight = 10;
}
public StatuePegasus2(Serial serial) : base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
int version = reader.ReadInt();
}
}
public class SmallTowerSculpture : Item
{
@ -347,4 +347,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -23,7 +23,7 @@ namespace Server.Items
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(GenericWriter writer)
{
@ -39,4 +39,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}