Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -13,7 +13,7 @@ namespace Server.Items
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public abstract int MinDamage{ get; }
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public abstract int MaxDamage{ get; }
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public override bool RequireFreeHand{ get{ return false; } }
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public override bool RequireFreeHand => false;
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public BaseConflagrationPotion( PotionEffect effect ) : base( 0xF06, effect )
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{
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@ -82,7 +82,7 @@ namespace Server.Items
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return;
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Consume();
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// Check if any other players are using this potion
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for ( int i = 0; i < m_Users.Count; i ++ )
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{
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@ -117,7 +117,7 @@ namespace Server.Items
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if ( timer != null )
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timer.Stop();
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m_Delay[ m ] = Timer.DelayCall( TimeSpan.FromSeconds( 30 ), new TimerStateCallback( EndDelay_Callback ), m );
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m_Delay[ m ] = Timer.DelayCall( TimeSpan.FromSeconds( 30 ), new TimerStateCallback( EndDelay_Callback ), m );
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}
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public static int GetDelay( Mobile m )
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@ -166,7 +166,7 @@ namespace Server.Items
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{
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if ( m_Potion.Deleted || m_Potion.Map == Map.Internal )
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return;
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IPoint3D p = targeted as IPoint3D;
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if ( p == null || from.Map == null )
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@ -201,7 +201,7 @@ namespace Server.Items
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public Mobile From{ get{ return m_From; } }
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public override bool BlocksFit{ get{ return true; } }
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public override bool BlocksFit => true;
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public InternalItem( Mobile from, Point3D loc, Map map, int min, int max ) : base( 0x398C )
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{
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@ -269,7 +269,7 @@ namespace Server.Items
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base.Deserialize( reader );
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int version = reader.ReadInt();
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m_From = reader.ReadMobile();
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m_End = reader.ReadDateTime();
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m_MinDamage = reader.ReadInt();
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@ -321,7 +321,7 @@ namespace Server.Items
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if ( m_Item.Map == null || from == null )
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return;
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List<Mobile> mobiles = new List<Mobile>();
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foreach( Mobile mobile in m_Item.GetMobilesInRange( 0 ) )
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@ -330,15 +330,15 @@ namespace Server.Items
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for( int i = 0; i < mobiles.Count; i++ )
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{
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Mobile m = mobiles[i];
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if ( (m.Z + 16) > m_Item.Z && (m_Item.Z + 12) > m.Z && (!Core.AOS || m != from) && SpellHelper.ValidIndirectTarget( from, m ) && from.CanBeHarmful( m, false ) )
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{
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if ( from != null )
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from.DoHarmful( m );
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AOS.Damage( m, from, m_Item.GetDamage(), 0, 100, 0, 0, 0 );
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m.PlaySound( 0x208 );
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}
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}
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}
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}
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}
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@ -14,7 +14,7 @@ namespace Server.Items
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{
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public abstract int Radius{ get; }
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public override bool RequireFreeHand{ get{ return false; } }
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public override bool RequireFreeHand => false;
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public BaseConfusionBlastPotion( PotionEffect effect ) : base( 0xF06, effect )
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{
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@ -120,11 +120,11 @@ namespace Server.Items
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if ( map.CanFit( p, 12, true, false ) )
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Effects.SendLocationEffect( p, map, 0x376A, 4, 9 );
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}
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public void CircleEffect2( object state )
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{
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object[] states = (object[]) state;
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Geometry.Circle2D( (Point3D)states[0], (Map)states[1], Radius, new DoEffect_Callback( BlastEffect ), 90, 270 );
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}
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#endregion
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@ -139,7 +139,7 @@ namespace Server.Items
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if ( timer != null )
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timer.Stop();
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m_Delay[ m ] = Timer.DelayCall( TimeSpan.FromSeconds( 60 ), new TimerStateCallback( EndDelay_Callback ), m );
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m_Delay[ m ] = Timer.DelayCall( TimeSpan.FromSeconds( 60 ), new TimerStateCallback( EndDelay_Callback ), m );
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}
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public static int GetDelay( Mobile m )
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@ -168,7 +168,7 @@ namespace Server.Items
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m_Delay.Remove( m );
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}
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}
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#endregion
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#endregion
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private class ThrowTarget : Target
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{
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@ -13,7 +13,7 @@ namespace Server.Items
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public abstract int MinDamage { get; }
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public abstract int MaxDamage { get; }
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public override bool RequireFreeHand{ get{ return false; } }
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public override bool RequireFreeHand => false;
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private static bool LeveledExplosion = false; // Should explosion potions explode other nearby potions?
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private static bool InstantExplosion = false; // Should explosion potions explode on impact?
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@ -207,7 +207,7 @@ namespace Server.Items
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if( p is Mobile )
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{
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if( !RelativeLocation ) // explosion location = current mob location.
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if( !RelativeLocation ) // explosion location = current mob location.
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p = ((Mobile)p).Location;
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else
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to = (Mobile)p;
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@ -287,7 +287,7 @@ namespace Server.Items
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from.DoHarmful( m );
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int damage = Utility.RandomMinMax( min, max );
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damage += alchemyBonus;
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if ( !Core.AOS && damage > 40 )
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