Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -4,8 +4,8 @@ namespace Server.Items
{
public class FurnitureDyeTub : DyeTub, Engines.VeteranRewards.IRewardItem
{
public override bool AllowDyables{ get{ return false; } }
public override bool AllowFurniture{ get{ return true; } }
public override bool AllowDyables => false;
public override bool AllowFurniture => true;
public override int TargetMessage{ get{ return 501019; } } // Select the furniture to dye.
public override int FailMessage{ get{ return 501021; } } // That is not a piece of furniture.
public override int LabelNumber{ get{ return 1041246; } } // Furniture Dye Tub
@ -73,4 +73,4 @@ namespace Server.Items
LootType = LootType.Blessed;
}
}
}
}