Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -8,7 +8,7 @@ namespace Server.Items
public class CreepyPortraitComponent : AddonComponent
{
public override int LabelNumber { get { return 1074481; } } // Creepy portrait
public override bool HandlesOnMovement { get { return true; } }
public override bool HandlesOnMovement => true;
public CreepyPortraitComponent() : base( 0x2A69 )
{
@ -71,7 +71,7 @@ namespace Server.Items
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
if ( version == 0 && ItemID != 0x2A69 && ItemID != 0x2A6D )
ItemID = 0x2A69;
}

View file

@ -6,7 +6,7 @@ namespace Server.Items
public class HaunterMirrorComponent : AddonComponent
{
public override int LabelNumber { get { return 1074800; } } // Haunted Mirror
public override bool HandlesOnMovement { get { return true; } }
public override bool HandlesOnMovement => true;
public HaunterMirrorComponent() : base( 0x2A7B )
{

View file

@ -8,7 +8,7 @@ namespace Server.Items
public class CurtainsComponent : AddonComponent, IDyable
{
public override int LabelNumber { get { return 1076280; } } // Curtains
public override bool DisplayWeight { get { return false; } }
public override bool DisplayWeight => false;
private int m_ClosedID;
@ -86,7 +86,7 @@ namespace Server.Items
public class CurtainsAddon : BaseAddon
{
public override BaseAddonDeed Deed { get { return new CurtainsDeed(); } }
public override bool RetainDeedHue { get { return true; } }
public override bool RetainDeedHue => true;
[Constructible]
public CurtainsAddon( bool east ) : base()

View file

@ -8,7 +8,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1074475; } } // Grizzled Mare Statuette
public override BaseCreature Summon{ get { return new GrizzledMare(); } }
[Constructible]
public GrizzledMareStatuette() : base( 0x2617 )
{
@ -22,14 +22,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
@ -39,7 +39,7 @@ namespace Server.Mobiles
{
public class GrizzledMare : HellSteed
{
public override bool DeleteOnRelease { get { return true; } }
public override bool DeleteOnRelease => true;
private static readonly string m_Myname = "a grizzled mare";
@ -59,18 +59,18 @@ namespace Server.Mobiles
public GrizzledMare( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if( version < 1 )

View file

@ -5,29 +5,29 @@ namespace Server.Items
{
public class MinotaurHedge : Item
{
public override string DefaultName => "minotaur hedge";
[Constructible]
public MinotaurHedge() : base( Utility.Random( 3215, 4 ) )
{
Name = "minotaur hedge";
Weight = 1.0;
Weight = 1.0;
}
public MinotaurHedge( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -5,29 +5,29 @@ namespace Server.Items
{
public class TormentedChains : Item
{
public override string DefaultName => "chains of the tormented";
[Constructible]
public TormentedChains() : base( Utility.Random( 6663, 2 ) )
{
Name = "chains of the tormented";
Weight = 1.0;
Weight = 1.0;
}
public TormentedChains( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -203,7 +203,7 @@ namespace Server.Items
Hue = 0xF4;
}
public override bool HandlesOnMovement{ get{ return m_TurnedOn && IsLockedDown; } }
public override bool HandlesOnMovement => m_TurnedOn && IsLockedDown;
public override void OnMovement( Mobile m, Point3D oldLocation )
{
@ -322,4 +322,4 @@ namespace Server.Items
}
}
}
}
}

View file

@ -5,10 +5,11 @@ namespace Server.Items
{
public class PlagueBeastGland : Item
{
public override string DefaultName => "a healthy gland";
[Constructible]
public PlagueBeastGland() : base( 0x1CEF )
{
Name = "A Healthy Gland";
Weight = 1.0;
Hue = 0x6;
}

View file

@ -7,14 +7,11 @@ namespace Server.Items
{
public class PlagueBeastInnard : Item, IScissorable, ICarvable
{
public PlagueBeastLord Owner
{
get { return RootParent as PlagueBeastLord; }
}
public PlagueBeastLord Owner => RootParent as PlagueBeastLord;
public override string DefaultName => "plague beast innards";
public PlagueBeastInnard( int itemID, int hue ) : base( itemID )
{
Name = "plague beast innards";
Hue = hue;
Movable = false;
Weight = 1.0;

View file

@ -16,12 +16,12 @@ namespace Server.Items
set { m_Cut = value; }
}
public override string DefaultName => "a plague beast mutation core";
[Constructible]
public PlagueBeastMutationCore() : base( 0x1CF0 )
{
m_Cut = true;
Name = "a plague beast mutation core";
Weight = 1.0;
Hue = 0x480;
}
@ -36,7 +36,7 @@ namespace Server.Items
Movable = true;
from.AddToBackpack( this );
from.LocalOverheadMessage( MessageType.Regular, 0x34, 1071906 ); // * You remove the plague mutation core from the plague beast, causing it to dissolve into a pile of goo *
from.LocalOverheadMessage( MessageType.Regular, 0x34, 1071906 ); // * You remove the plague mutation core from the plague beast, causing it to dissolve into a pile of goo *
if ( owner != null )
Timer.DelayCall<PlagueBeastLord>( TimeSpan.FromSeconds( 1 ), new TimerStateCallback<PlagueBeastLord>( KillParent ), owner );

View file

@ -153,7 +153,7 @@ namespace Server.Items
if ( Owner != null )
Owner.PlaySound( 0x187 );
AddComponent( new PlagueBeastComponent( 0x1D0D, 0x0 ), 22, 3 );
AddComponent( new PlagueBeastComponent( 0x1D12, 0x0 ), 15, 18 );
AddComponent( new PlagueBeastComponent( 0x1DA3, 0x21 ), 26, 46 );
@ -185,8 +185,8 @@ namespace Server.Items
public class PlagueBeastRockOrgan : PlagueBeastOrgan
{
public override bool IsCuttable { get { return true; } }
public override bool IsCuttable => true;
public PlagueBeastRockOrgan() : base( 0x177A, 0x60 )
{
}
@ -194,7 +194,7 @@ namespace Server.Items
public override void Carve( Mobile from, Item with )
{
if ( IsAccessibleTo( from ) )
with.PublicOverheadMessage( MessageType.Regular, 0x3B2, 1071896 ); // This is too crude an implement for such a procedure.
with.PublicOverheadMessage( MessageType.Regular, 0x3B2, 1071896 ); // This is too crude an implement for such a procedure.
}
public override bool OnLifted( Mobile from, PlagueBeastComponent c )
@ -218,7 +218,7 @@ namespace Server.Items
AddComponent( new PlagueBeastComponent( 0x1777, 0x1 ), 10, 14 );
if ( BrainHue > 0 )
AddComponent( new PlagueBeastComponent( 0x1CF0, BrainHue, true ), 1, 24 ); // 22, 29
AddComponent( new PlagueBeastComponent( 0x1CF0, BrainHue, true ), 1, 24 ); // 22, 29
else
AddComponent( new PlagueBeastBlood(), -7, 24 );
}
@ -245,7 +245,7 @@ namespace Server.Items
public class PlagueBeastRubbleOrgan : PlagueBeastOrgan
{
private int m_Veins;
public PlagueBeastRubbleOrgan() : base()
{
m_Veins = 3;
@ -351,14 +351,14 @@ namespace Server.Items
m_Veins = reader.ReadInt();
}
}
public class PlagueBeastBackupOrgan : PlagueBeastOrgan
{
public override bool IsCuttable { get { return true; } }
public override bool IsCuttable => true;
private Timer m_Timer;
private Item m_Gland;
public PlagueBeastBackupOrgan() : base( 0x1362, 0x6 )
{
}
@ -377,7 +377,7 @@ namespace Server.Items
public override void Carve( Mobile from, Item with )
{
if ( IsAccessibleTo( from ) )
with.PublicOverheadMessage( MessageType.Regular, 0x3B2, 1071896 ); // This is too crude an implement for such a procedure.
with.PublicOverheadMessage( MessageType.Regular, 0x3B2, 1071896 ); // This is too crude an implement for such a procedure.
}
public override bool OnLifted( Mobile from, PlagueBeastComponent c )
@ -530,7 +530,7 @@ namespace Server.Items
return true;
}
}
if ( m_Brains == 4 )
FinishOpening( from );

View file

@ -21,14 +21,14 @@ namespace Server.Items
{
}
public override bool DisplayLootType{ get{ return false; } }
public override bool DisplayLootType => false;
public override void OnDoubleClick( Mobile from )
{
if (! from.InRange( this.GetWorldLocation(), 1 ))
{
from.LocalOverheadMessage( MessageType.Regular, 906, 1019045 ); // I can't reach that.
}
}
}
public override void Serialize( GenericWriter writer )
@ -46,4 +46,4 @@ namespace Server.Items
int version = reader.ReadInt();
}
}
}
}

View file

@ -274,7 +274,7 @@ namespace Server.Items
}
public void SummonPet( Mobile from )
{
BaseCreature pet = this.Pet;
@ -393,8 +393,8 @@ namespace Server.Items
m_Ball = ball;
}
public override bool ClearHandsOnCast { get { return false; } }
public override bool RevealOnCast { get { return true; } }
public override bool ClearHandsOnCast => false;
public override bool RevealOnCast => true;
public override TimeSpan GetCastRecovery()
{
@ -468,4 +468,4 @@ namespace Server.Items
}
}
}
}
}

View file

@ -8,14 +8,14 @@ using Server.ContextMenus;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
{
public class AnkhOfSacrificeComponent : AddonComponent
{
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
{
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override int LabelNumber{ get{ return 1027772; } } // Ankh of Sacrifice
public AnkhOfSacrificeComponent( int itemID ) : base( itemID )
{
{
}
public AnkhOfSacrificeComponent( Serial serial ) : base( serial )
@ -25,7 +25,7 @@ namespace Server.Items
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
if ( from is PlayerMobile )
list.Add( new LockKarmaEntry( (PlayerMobile)from, Addon as AnkhOfSacrificeAddon ) );
@ -60,13 +60,13 @@ namespace Server.Items
m.SendLocalizedMessage( 1060197 ); // You are not dead, and thus cannot be resurrected!
}
else if ( m.AnkhNextUse > DateTime.UtcNow )
{
{
TimeSpan delay = m.AnkhNextUse - DateTime.UtcNow;
if ( delay.TotalMinutes > 0 )
m.SendLocalizedMessage( 1079265, Math.Round( delay.TotalMinutes ).ToString() ); // You must wait ~1_minutes~ minutes before you can use this item.
else
m.SendLocalizedMessage( 1079263, Math.Round( delay.TotalSeconds ).ToString() ); // You must wait ~1_seconds~ seconds before you can use this item.
m.SendLocalizedMessage( 1079263, Math.Round( delay.TotalSeconds ).ToString() ); // You must wait ~1_seconds~ seconds before you can use this item.
}
else
{
@ -152,17 +152,17 @@ namespace Server.Items
}
public class AnkhOfSacrificeAddon : BaseAddon, IRewardItem
{
public override bool HandlesOnMovement{ get{ return true; } }
public override bool HandlesOnMovement => true;
public override BaseAddonDeed Deed
{
{
get
{
{
AnkhOfSacrificeDeed deed = new AnkhOfSacrificeDeed();
deed.IsRewardItem = m_IsRewardItem;
return deed;
}
return deed;
}
}
private bool m_IsRewardItem;
@ -172,11 +172,11 @@ namespace Server.Items
{
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
}
[Constructible]
public AnkhOfSacrificeAddon( bool east ) : base()
{
{
if ( east )
{
AddComponent( new AnkhOfSacrificeComponent( 0x1D98 ), 0, 0, 0 );
@ -212,35 +212,35 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
}
}
public class AnkhOfSacrificeDeed : BaseAddonDeed, IRewardItem, IRewardOption
{
public override int LabelNumber{ get{ return 1080397; } } // Deed For An Ankh Of Sacrifice
public override BaseAddon Addon
{
{
get
{
{
AnkhOfSacrificeAddon addon = new AnkhOfSacrificeAddon( m_East );
addon.IsRewardItem = m_IsRewardItem;
return addon;
}
return addon;
}
}
private bool m_East;
private bool m_IsRewardItem;
@ -250,7 +250,7 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructible]
public AnkhOfSacrificeDeed() : this( false )
{
@ -267,25 +267,25 @@ namespace Server.Items
public AnkhOfSacrificeDeed( Serial serial ) : base( serial )
{
}
public override void OnDoubleClick( Mobile from )
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
return;
if ( IsChildOf( from.Backpack ) )
{
from.CloseGump( typeof( RewardOptionGump ) );
from.SendGump( new RewardOptionGump( this ) );
}
else
from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1080457 ); // 10th Year Veteran Reward
}
@ -304,7 +304,7 @@ namespace Server.Items
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}

View file

@ -7,20 +7,20 @@ using Server.Targeting;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
{
public class Banner : Item, IAddon, IDyable, IRewardItem
{
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public Item Deed
{
{
get
{
{
BannerDeed deed = new BannerDeed();
deed.IsRewardItem = m_IsRewardItem;
return deed;
}
return deed;
}
}
private bool m_IsRewardItem;
@ -31,15 +31,15 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
public bool FacingSouth
{
get{ return ( ItemID & 0x1 ) == 0; }
}
[Constructible]
public Banner( int itemID ) : base( itemID )
{
{
LootType = LootType.Blessed;
Movable = false;
}
@ -51,17 +51,17 @@ namespace Server.Items
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( Core.ML && m_IsRewardItem )
list.Add( 1076218 ); // 2nd Year Veteran Reward
}
public override void OnDoubleClick( Mobile from )
{
if ( from.InRange( Location, 2 ) )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( house != null && house.IsOwner( from ) )
{
from.CloseGump( typeof( RewardDemolitionGump ) );
@ -79,19 +79,19 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
public bool Dye( Mobile from, DyeTub sender )
{
if ( Deleted )
@ -101,19 +101,19 @@ namespace Server.Items
return true;
}
public bool CouldFit( IPoint3D p, Map map )
{
{
if ( map == null || !map.CanFit( p.X, p.Y, p.Z, ItemData.Height ) )
return false;
if ( FacingSouth )
return BaseAddon.IsWall( p.X, p.Y - 1, p.Z, map ); // north wall
else
return BaseAddon.IsWall( p.X - 1, p.Y, p.Z, map ); // west wall
}
}
}
public class BannerDeed : Item, IRewardItem
{
public override int LabelNumber{ get{ return 1041007; } } // a banner deed
@ -128,7 +128,7 @@ namespace Server.Items
}
[Constructible]
public BannerDeed() : base( 0x14F0 )
{
{
LootType = LootType.Blessed;
Weight = 1.0;
}
@ -136,20 +136,20 @@ namespace Server.Items
public BannerDeed( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1076218 ); // 2nd Year Veteran Reward
}
public override void OnDoubleClick( Mobile from )
{
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
return;
if ( IsChildOf( from.Backpack ) )
{
BaseHouse house = BaseHouse.FindHouseAt( from );
@ -163,7 +163,7 @@ namespace Server.Items
from.SendLocalizedMessage( 502092 ); // You must be in your house to do this.
}
else
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
}
public override void Serialize( GenericWriter writer )
@ -171,41 +171,41 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
private class InternalGump : Gump
{
public const int Start = 0x15AE;
public const int End = 0x15F4;
private BannerDeed m_Banner;
public InternalGump( BannerDeed banner ) : base( 100, 200 )
{
m_Banner = banner;
Closable = true;
Disposable = true;
Dragable = true;
Resizable = false;
AddPage( 0 );
AddBackground( 25, 0, 520, 230, 0xA28 );
AddBackground( 25, 0, 520, 230, 0xA28 );
AddLabel( 70, 12, 0x3E3, "Choose a Banner:" );
int itemID = Start;
for ( int i = 1; i <= 4; i++ )
@ -223,16 +223,16 @@ namespace Server.Items
if ( i < 4 )
AddButton( 475, 198, 0x8B0, 0x8B0, 0, GumpButtonType.Page, i + 1 );
}
}
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Banner == null | m_Banner.Deleted )
return;
Mobile m = sender.Mobile;
return;
Mobile m = sender.Mobile;
if ( info.ButtonID >= Start && info.ButtonID <= End )
{
if ( ( info.ButtonID & 0x1 ) == 0 )
@ -243,23 +243,23 @@ namespace Server.Items
}
}
}
private class InternalTarget : Target
{
private BannerDeed m_Banner;
private int m_ItemID;
public InternalTarget( BannerDeed banner, int itemID ) : base( -1, true, TargetFlags.None )
{
m_Banner = banner;
m_ItemID = itemID;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Banner == null || m_Banner.Deleted )
return;
if ( m_Banner.IsChildOf( from.Backpack ) )
{
BaseHouse house = BaseHouse.FindHouseAt( from );
@ -268,22 +268,22 @@ namespace Server.Items
{
IPoint3D p = targeted as IPoint3D;
Map map = from.Map;
if ( p == null || map == null )
return;
Point3D p3d = new Point3D( p );
ItemData id = TileData.ItemTable[ m_ItemID & TileData.MaxItemValue ];
if ( map.CanFit( p3d, id.Height ) )
{
house = BaseHouse.FindHouseAt( p3d, map, id.Height );
if ( house != null && house.IsOwner( from ) )
{
bool north = BaseAddon.IsWall( p3d.X, p3d.Y - 1, p3d.Z, map );
bool west = BaseAddon.IsWall( p3d.X - 1, p3d.Y, p3d.Z, map );
if ( north && west )
{
from.CloseGump( typeof( FacingGump ) );
@ -292,12 +292,12 @@ namespace Server.Items
else if ( north || west )
{
Banner banner = null;
if ( north )
banner = new Banner( m_ItemID );
else if ( west )
banner = new Banner( m_ItemID + 1 );
house.Addons.Add( banner );
banner.IsRewardItem = m_Banner.IsRewardItem;
@ -306,42 +306,42 @@ namespace Server.Items
m_Banner.Delete();
}
else
from.SendLocalizedMessage( 1042039 ); // The banner must be placed next to a wall.
from.SendLocalizedMessage( 1042039 ); // The banner must be placed next to a wall.
}
else
from.SendLocalizedMessage( 1042036 ); // That location is not in your house.
}
else
from.SendLocalizedMessage( 500269 ); // You cannot build that there.
from.SendLocalizedMessage( 500269 ); // You cannot build that there.
}
else
from.SendLocalizedMessage( 502092 ); // You must be in your house to do this.
}
else
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
}
private class FacingGump : Gump
{
private BannerDeed m_Banner;
private int m_ItemID;
private Point3D m_Location;
private BaseHouse m_House;
private enum Buttons
{
Cancel,
East,
South
}
public FacingGump( BannerDeed banner, int itemID, Point3D location, BaseHouse house ) : base( 150, 50 )
{
m_Banner = banner;
m_ItemID = itemID;
m_Location = location;
m_House = house;
Closable = true;
Disposable = true;
Dragable = true;
@ -357,19 +357,19 @@ namespace Server.Items
AddButton( 50, 35, 0x868, 0x869, (int) Buttons.East, GumpButtonType.Reply, 0 );
AddButton( 145, 35, 0x868, 0x869, (int) Buttons.South, GumpButtonType.Reply, 0 );
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Banner == null || m_Banner.Deleted || m_House == null )
return;
Banner banner = null;
return;
Banner banner = null;
if ( info.ButtonID == (int) Buttons.East )
banner = new Banner( m_ItemID + 1 );
if ( info.ButtonID == (int) Buttons.South )
banner = new Banner( m_ItemID );
if ( banner != null )
{
m_House.Addons.Add( banner );

View file

@ -5,14 +5,14 @@ using Server.Network;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
{
public class BloodyPentagramComponent : AddonComponent
{
public override bool DisplayWeight{ get{ return false; } }
public override bool DisplayWeight => false;
public override int LabelNumber{ get{ return 1080279; } } // Bloody Pentagram
public BloodyPentagramComponent( int itemID ) : base( itemID )
{
{
}
public BloodyPentagramComponent( Serial serial ) : base( serial )
@ -25,7 +25,7 @@ namespace Server.Items
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
@ -37,14 +37,14 @@ namespace Server.Items
public class BloodyPentagramAddon : BaseAddon, IRewardItem
{
public override BaseAddonDeed Deed
{
{
get
{
{
BloodyPentagramDeed deed = new BloodyPentagramDeed();
deed.IsRewardItem = m_IsRewardItem;
return deed;
}
return deed;
}
}
private bool m_IsRewardItem;
@ -55,10 +55,10 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructible]
public BloodyPentagramAddon() : base()
{
{
AddComponent( new BloodyPentagramComponent( 0x1CF9 ), 0, 1, 0 );
AddComponent( new BloodyPentagramComponent( 0x1CF8 ), 0, 2, 0 );
AddComponent( new BloodyPentagramComponent( 0x1CF7 ), 0, 3, 0 );
@ -109,35 +109,35 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
}
}
public class BloodyPentagramDeed : BaseAddonDeed, IRewardItem
{
public override int LabelNumber{ get{ return 1080384; } } // Bloody Pentagram
public override BaseAddon Addon
{
{
get
{
{
BloodyPentagramAddon addon = new BloodyPentagramAddon();
addon.IsRewardItem = m_IsRewardItem;
return addon;
}
return addon;
}
}
private bool m_IsRewardItem;
[CommandProperty( AccessLevel.GameMaster )]
@ -156,19 +156,19 @@ namespace Server.Items
public BloodyPentagramDeed( Serial serial ) : base( serial )
{
}
public override void OnDoubleClick( Mobile from )
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
return;
base.OnDoubleClick( from );
}
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1076221 ); // 5th Year Veteran Reward
}
@ -187,7 +187,7 @@ namespace Server.Items
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
}

View file

@ -6,10 +6,10 @@ using Server.Network;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
{
public class RewardBrazier : Item, IRewardItem
{
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
private bool m_IsRewardItem;
@ -33,10 +33,10 @@ namespace Server.Items
{
0x19AA, 0x19BB
};
[Constructible]
public RewardBrazier() : this( Utility.RandomList( m_Art ) )
{
{
}
[Constructible]
@ -63,7 +63,7 @@ namespace Server.Items
{
if ( m_Fire == null )
m_Fire = new Item();
m_Fire.ItemID = 0x19AB;
m_Fire.Movable = false;
m_Fire.MoveToWorld( new Point3D( X, Y, Z + ItemData.Height + 2 ), Map );
@ -102,7 +102,7 @@ namespace Server.Items
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1076222 ); // 6th Year Veteran Reward
}
@ -112,7 +112,7 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
writer.Write( (Item) m_Fire );
}
@ -122,12 +122,12 @@ namespace Server.Items
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
m_Fire = reader.ReadItem();
}
}
}
public class RewardBrazierDeed : Item, IRewardItem
{
public override int LabelNumber{ get{ return 1080527; } } // Brazier Deed
@ -151,7 +151,7 @@ namespace Server.Items
public RewardBrazierDeed( Serial serial ) : base( serial )
{
}
public override void OnDoubleClick( Mobile from )
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
@ -188,7 +188,7 @@ namespace Server.Items
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}

View file

@ -7,20 +7,20 @@ using Server.Targeting;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
{
public class DecorativeShield : Item, IAddon, IRewardItem
{
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public Item Deed
{
{
get
{
{
DecorativeShieldDeed deed = new DecorativeShieldDeed();
deed.IsRewardItem = m_IsRewardItem;
return deed;
}
}
}
private bool m_IsRewardItem;
@ -31,47 +31,47 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
public bool FacingSouth
{
get
{
if ( ItemID < 0x1582 )
return ( ItemID & 0x1 ) == 0;
return ItemID <= 0x1585;
return ItemID <= 0x1585;
}
}
[Constructible]
public DecorativeShield() : this( 0x156C )
{
}
[Constructible]
public DecorativeShield( int itemID ) : base( itemID )
{
{
Movable = false;
}
public DecorativeShield( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( Core.ML && m_IsRewardItem )
list.Add( 1076220 ); // 4th Year Veteran Reward
}
public override void OnDoubleClick( Mobile from )
{
if ( from.InRange( Location, 2 ) )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( house != null && house.IsOwner( from ) )
{
from.CloseGump( typeof( RewardDemolitionGump ) );
@ -89,31 +89,31 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
public bool CouldFit( IPoint3D p, Map map )
{
{
if ( map == null || !map.CanFit( p.X, p.Y, p.Z, ItemData.Height ) )
return false;
if ( FacingSouth )
return BaseAddon.IsWall( p.X, p.Y - 1, p.Z, map ); // north wall
else
return BaseAddon.IsWall( p.X - 1, p.Y, p.Z, map ); // west wall
}
}
}
public class DecorativeShieldDeed : Item, IRewardItem
{
public override int LabelNumber{ get{ return 1049771; } } // deed for a decorative shield wall hanging
@ -126,10 +126,10 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructible]
public DecorativeShieldDeed() : base( 0x14F0 )
{
{
LootType = LootType.Blessed;
Weight = 1.0;
}
@ -137,27 +137,27 @@ namespace Server.Items
public DecorativeShieldDeed( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1076220 ); // 4th Year Veteran Reward
}
public override void OnDoubleClick( Mobile from )
{
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
return;
if ( IsChildOf( from.Backpack ) )
{
from.CloseGump( typeof( InternalGump ) );
from.SendGump( new InternalGump( this ) );
}
else
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
}
public override void Serialize( GenericWriter writer )
@ -165,19 +165,19 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
public static int GetWestItemID( int east )
{
switch ( east )
@ -189,29 +189,29 @@ namespace Server.Items
default: return east + 1;
}
}
private class InternalGump : Gump
{
public const int Start = 0x156C;
public const int End = 0x1585;
private DecorativeShieldDeed m_Shield;
private int m_Page;
public InternalGump( DecorativeShieldDeed shield ) : this( shield, 1 )
{
}
public InternalGump( DecorativeShieldDeed shield, int page ) : base( 150, 50 )
{
m_Shield = shield;
m_Page = page;
Closable = true;
Disposable = true;
Dragable = true;
Resizable = false;
AddPage( 0 );
AddBackground( 25, 0, 500, 230, 0xA28 );
@ -236,18 +236,18 @@ namespace Server.Items
switch ( i )
{
case 1: AddButton( 455, 198, 0x8B0, 0x8B0, 0, GumpButtonType.Page, 2 ); break;
case 2: AddButton( 70, 198, 0x8AF, 0x8AF, 0, GumpButtonType.Page, 1 ); break;
case 2: AddButton( 70, 198, 0x8AF, 0x8AF, 0, GumpButtonType.Page, 1 ); break;
}
}
}
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Shield == null | m_Shield.Deleted )
return;
Mobile m = sender.Mobile;
return;
Mobile m = sender.Mobile;
if ( info.ButtonID >= Start && info.ButtonID <= End )
{
if ( ( info.ButtonID & 0x1 ) == 0 && info.ButtonID < 0x1582 || info.ButtonID >= 0x1582 && info.ButtonID <= 0x1585 )
@ -258,23 +258,23 @@ namespace Server.Items
}
}
}
private class InternalTarget : Target
{
private DecorativeShieldDeed m_Shield;
private int m_ItemID;
public InternalTarget( DecorativeShieldDeed shield, int itemID ) : base( -1, true, TargetFlags.None )
{
m_Shield = shield;
m_ItemID = itemID;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Shield == null || m_Shield.Deleted )
return;
if ( m_Shield.IsChildOf( from.Backpack ) )
{
BaseHouse house = BaseHouse.FindHouseAt( from );
@ -283,22 +283,22 @@ namespace Server.Items
{
IPoint3D p = targeted as IPoint3D;
Map map = from.Map;
if ( p == null || map == null )
return;
Point3D p3d = new Point3D( p );
ItemData id = TileData.ItemTable[ m_ItemID & TileData.MaxItemValue ];
if ( map.CanFit( p3d, id.Height ) )
{
house = BaseHouse.FindHouseAt( p3d, map, id.Height );
if ( house != null && house.IsOwner( from ) )
{
bool north = BaseAddon.IsWall( p3d.X, p3d.Y - 1, p3d.Z, map );
bool west = BaseAddon.IsWall( p3d.X - 1, p3d.Y, p3d.Z, map );
if ( north && west )
{
from.CloseGump( typeof( FacingGump ) );
@ -307,12 +307,12 @@ namespace Server.Items
else if ( north || west )
{
DecorativeShield shield = null;
if ( north )
shield = new DecorativeShield( m_ItemID );
else if ( west )
shield = new DecorativeShield( GetWestItemID( m_ItemID ) );
house.Addons.Add( shield );
shield.IsRewardItem = m_Shield.IsRewardItem;
@ -321,42 +321,42 @@ namespace Server.Items
m_Shield.Delete();
}
else
from.SendLocalizedMessage( 1049781 ); // This decoration must be placed next to a wall.
from.SendLocalizedMessage( 1049781 ); // This decoration must be placed next to a wall.
}
else
from.SendLocalizedMessage( 1042036 ); // That location is not in your house.
}
else
from.SendLocalizedMessage( 500269 ); // You cannot build that there.
from.SendLocalizedMessage( 500269 ); // You cannot build that there.
}
else
from.SendLocalizedMessage( 502092 ); // You must be in your house to do this.
}
else
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
}
private class FacingGump : Gump
{
private DecorativeShieldDeed m_Shield;
private int m_ItemID;
private Point3D m_Location;
private BaseHouse m_House;
private enum Buttons
{
Cancel,
South,
East
}
public FacingGump( DecorativeShieldDeed shield, int itemID, Point3D location, BaseHouse house ) : base( 150, 50 )
{
m_Shield = shield;
m_ItemID = itemID;
m_Location = location;
m_House = house;
Closable = true;
Disposable = true;
Dragable = true;
@ -364,26 +364,26 @@ namespace Server.Items
AddPage( 0 );
AddBackground( 0, 0, 300, 150, 0xA28 );
AddItem( 90, 30, GetWestItemID( itemID ) );
AddItem( 180, 30, itemID );
AddButton( 50, 35, 0x867, 0x869, (int) Buttons.East, GumpButtonType.Reply, 0 );
AddButton( 50, 35, 0x867, 0x869, (int) Buttons.East, GumpButtonType.Reply, 0 );
AddButton( 145, 35, 0x867, 0x869, (int) Buttons.South, GumpButtonType.Reply, 0 );
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Shield == null || m_Shield.Deleted || m_House == null )
return;
DecorativeShield shield = null;
return;
DecorativeShield shield = null;
if ( info.ButtonID == (int) Buttons.East )
shield = new DecorativeShield( GetWestItemID( m_ItemID ) );
if ( info.ButtonID == (int) Buttons.South )
shield = new DecorativeShield( m_ItemID );
if ( shield != null )
{
m_House.Addons.Add( shield );

View file

@ -7,21 +7,21 @@ using Server.Targeting;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
{
public class FlamingHead : StoneFaceTrapNoDamage, IAddon, IRewardItem
{
public override int LabelNumber{ get{ return 1041266; } } // Flaming Head
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public Item Deed
{
{
get
{
{
FlamingHeadDeed deed = new FlamingHeadDeed();
deed.IsRewardItem = m_IsRewardItem;
return deed;
}
return deed;
}
}
private bool m_IsRewardItem;
@ -32,12 +32,12 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructible]
public FlamingHead() : this( StoneFaceTrapType.NorthWall )
{
}
[Constructible]
public FlamingHead( StoneFaceTrapType type ) : base()
{
@ -49,21 +49,21 @@ namespace Server.Items
public FlamingHead( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( Core.ML && m_IsRewardItem )
list.Add( 1076218 ); // 2nd Year Veteran Reward
}
public override void OnDoubleClick( Mobile from )
{
if ( from.InRange( Location, 2 ) )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( house != null && house.IsOwner( from ) )
{
from.CloseGump( typeof( RewardDemolitionGump ) );
@ -81,21 +81,21 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
public bool CouldFit( IPoint3D p, Map map )
{
{
if ( map == null || !map.CanFit( p.X, p.Y, p.Z, ItemData.Height ) )
return false;
@ -103,13 +103,13 @@ namespace Server.Items
return BaseAddon.IsWall( p.X, p.Y - 1, p.Z, map ) && BaseAddon.IsWall( p.X - 1, p.Y, p.Z, map ); // north and west wall
else if ( Type == StoneFaceTrapType.NorthWall )
return BaseAddon.IsWall( p.X, p.Y - 1, p.Z, map ); // north wall
else if ( Type == StoneFaceTrapType.WestWall )
else if ( Type == StoneFaceTrapType.WestWall )
return BaseAddon.IsWall( p.X - 1, p.Y, p.Z, map ); // west wall
return false;
}
}
}
public class FlamingHeadDeed : Item, IRewardItem
{
public override int LabelNumber{ get{ return 1041050; } } // a flaming head deed
@ -122,10 +122,10 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructible]
public FlamingHeadDeed() : base( 0x14F0 )
{
{
LootType = LootType.Blessed;
Weight = 1.0;
}
@ -133,22 +133,22 @@ namespace Server.Items
public FlamingHeadDeed( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1076218 ); // 2nd Year Veteran Reward
}
public override void OnDoubleClick( Mobile from )
{
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
return;
if ( IsChildOf( from.Backpack ) )
{
{
BaseHouse house = BaseHouse.FindHouseAt( from );
if ( house != null && house.IsOwner( from ) )
@ -160,7 +160,7 @@ namespace Server.Items
from.SendLocalizedMessage( 502115 ); // You must be in your house to do this.
}
else
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
}
public override void Serialize( GenericWriter writer )
@ -168,50 +168,50 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
private class InternalTarget : Target
{
private FlamingHeadDeed m_Head;
public InternalTarget( FlamingHeadDeed head ) : base( -1, true, TargetFlags.None )
{
m_Head = head;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Head == null || m_Head.Deleted )
return;
if ( m_Head.IsChildOf( from.Backpack ) )
{
BaseHouse house = BaseHouse.FindHouseAt( from );
if ( house != null && house.IsOwner( from ) )
{
IPoint3D p = targeted as IPoint3D;
Map map = from.Map;
if ( p == null || map == null )
return;
Point3D p3d = new Point3D( p );
ItemData id = TileData.ItemTable[ 0x10F5 ];
house = BaseHouse.FindHouseAt( p3d, map, id.Height );
if ( house != null && house.IsOwner( from ) )
{
if ( map.CanFit( p3d, id.Height ) )
@ -220,37 +220,37 @@ namespace Server.Items
bool west = BaseAddon.IsWall( p3d.X - 1, p3d.Y, p3d.Z, map );
FlamingHead head = null;
if ( north && west )
head = new FlamingHead( StoneFaceTrapType.NorthWestWall );
else if ( north )
head = new FlamingHead( StoneFaceTrapType.NorthWall );
else if ( west )
head = new FlamingHead( StoneFaceTrapType.WestWall );
if ( north || west )
{
house.Addons.Add( head );
house.Addons.Add( head );
head.IsRewardItem = m_Head.IsRewardItem;
head.MoveToWorld( p3d, map );
m_Head.Delete();
}
else
else
from.SendLocalizedMessage( 1042266 ); // The head must be placed next to a wall.
}
else
from.SendLocalizedMessage( 1042266 ); // The head must be placed next to a wall.
}
else
from.SendLocalizedMessage( 1042036 ); // That location is not in your house.
from.SendLocalizedMessage( 1042036 ); // That location is not in your house.
}
else
from.SendLocalizedMessage( 502115 ); // You must be in your house to do this.
}
else
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
}
}
}

View file

@ -7,20 +7,20 @@ using Server.Targeting;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
{
public class HangingSkeleton : Item, IAddon, IRewardItem
{
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public Item Deed
{
{
get
{
{
HangingSkeletonDeed deed = new HangingSkeletonDeed();
deed.IsRewardItem = m_IsRewardItem;
return deed;
}
return deed;
}
}
private bool m_IsRewardItem;
@ -31,24 +31,24 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
public bool FacingSouth
{
get
{
if ( ItemID == 0x1A03 || ItemID == 0x1A05 || ItemID == 0x1A09 ||
{
if ( ItemID == 0x1A03 || ItemID == 0x1A05 || ItemID == 0x1A09 ||
ItemID == 0x1B1E || ItemID == 0x1B7F )
return true;
return true;
return false;
}
}
[Constructible]
public HangingSkeleton() : this( 0x1596 )
{
}
[Constructible]
public HangingSkeleton( int itemID ) : base( itemID )
{
@ -59,21 +59,21 @@ namespace Server.Items
public HangingSkeleton( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( Core.ML && m_IsRewardItem )
list.Add( 1076220 ); // 4th Year Veteran Reward
}
public override void OnDoubleClick( Mobile from )
{
if ( from.InRange( Location, 3 ) )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( house != null && house.IsOwner( from ) )
{
from.CloseGump( typeof( RewardDemolitionGump ) );
@ -91,31 +91,31 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
public bool CouldFit( IPoint3D p, Map map )
{
{
if ( map == null || !map.CanFit( p.X, p.Y, p.Z, ItemData.Height ) )
return false;
if ( FacingSouth )
if ( FacingSouth )
return BaseAddon.IsWall( p.X, p.Y - 1, p.Z, map ); // north wall
else
return BaseAddon.IsWall( p.X - 1, p.Y, p.Z, map ); // west wall
}
}
}
public class HangingSkeletonDeed : Item, IRewardItem
{
public override int LabelNumber{ get{ return 1049772; } } // deed for a hanging skeleton decoration
@ -128,10 +128,10 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructible]
public HangingSkeletonDeed() : base( 0x14F0 )
{
{
LootType = LootType.Blessed;
Weight = 1.0;
}
@ -139,20 +139,20 @@ namespace Server.Items
public HangingSkeletonDeed( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1076220 ); // 4th Year Veteran Reward
}
public override void OnDoubleClick( Mobile from )
{
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
return;
if ( IsChildOf( from.Backpack ) )
{
BaseHouse house = BaseHouse.FindHouseAt( from );
@ -166,7 +166,7 @@ namespace Server.Items
from.SendLocalizedMessage( 502092 ); // You must be in your house to do this.
}
else
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
}
public override void Serialize( GenericWriter writer )
@ -174,42 +174,42 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
public static int GetWestItemID( int south )
{
switch ( south )
{
case 0x1B1E: return 0x1B1D;
case 0x1B7F: return 0x1B7C;
case 0x1B7F: return 0x1B7C;
default: return south + 1;
}
}
private class InternalGump : Gump
{
{
private HangingSkeletonDeed m_Skeleton;
public InternalGump( HangingSkeletonDeed skeleton ) : base( 100, 200 )
{
m_Skeleton = skeleton;
Closable = true;
Disposable = true;
Dragable = true;
Resizable = false;
AddPage( 0 );
AddBackground( 25, 0, 500, 230, 0xA28 );
@ -231,15 +231,15 @@ namespace Server.Items
AddItem( 370, 70, 0x1B7F );
AddButton( 390, 50, 0x845, 0x846, 0x1B7F, GumpButtonType.Reply, 0 );
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Skeleton == null | m_Skeleton.Deleted )
return;
Mobile m = sender.Mobile;
if ( info.ButtonID == 0x1A03 || info.ButtonID == 0x1A05 || info.ButtonID == 0x1A09 ||
return;
Mobile m = sender.Mobile;
if ( info.ButtonID == 0x1A03 || info.ButtonID == 0x1A05 || info.ButtonID == 0x1A09 ||
info.ButtonID == 0x1B1E || info.ButtonID == 0x1B7F )
{
m.SendLocalizedMessage( 1049780 ); // Where would you like to place this decoration?
@ -247,23 +247,23 @@ namespace Server.Items
}
}
}
private class InternalTarget : Target
{
private HangingSkeletonDeed m_Skeleton;
private int m_ItemID;
public InternalTarget( HangingSkeletonDeed banner, int itemID ) : base( -1, true, TargetFlags.None )
{
m_Skeleton = banner;
m_ItemID = itemID;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Skeleton == null || m_Skeleton.Deleted )
return;
if ( m_Skeleton.IsChildOf( from.Backpack ) )
{
BaseHouse house = BaseHouse.FindHouseAt( from );
@ -272,22 +272,22 @@ namespace Server.Items
{
IPoint3D p = targeted as IPoint3D;
Map map = from.Map;
if ( p == null || map == null )
return;
Point3D p3d = new Point3D( p );
ItemData id = TileData.ItemTable[ m_ItemID & TileData.MaxItemValue ];
if ( map.CanFit( p3d, id.Height ) )
{
house = BaseHouse.FindHouseAt( p3d, map, id.Height );
if ( house != null && house.IsOwner( from ) )
{
bool north = BaseAddon.IsWall( p3d.X, p3d.Y - 1, p3d.Z, map );
bool west = BaseAddon.IsWall( p3d.X - 1, p3d.Y, p3d.Z, map );
if ( north && west )
{
from.CloseGump( typeof( FacingGump ) );
@ -296,12 +296,12 @@ namespace Server.Items
else if ( north || west )
{
HangingSkeleton banner = null;
if ( north )
banner = new HangingSkeleton( m_ItemID );
else if ( west )
banner = new HangingSkeleton( GetWestItemID( m_ItemID ) );
house.Addons.Add( banner );
banner.IsRewardItem = m_Skeleton.IsRewardItem;
@ -310,42 +310,42 @@ namespace Server.Items
m_Skeleton.Delete();
}
else
from.SendLocalizedMessage( 1042039 ); // The banner must be placed next to a wall.
from.SendLocalizedMessage( 1042039 ); // The banner must be placed next to a wall.
}
else
from.SendLocalizedMessage( 1042036 ); // That location is not in your house.
}
else
from.SendLocalizedMessage( 500269 ); // You cannot build that there.
from.SendLocalizedMessage( 500269 ); // You cannot build that there.
}
else
from.SendLocalizedMessage( 502092 ); // You must be in your house to do this.
}
else
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
}
private class FacingGump : Gump
{
private HangingSkeletonDeed m_Skeleton;
private int m_ItemID;
private Point3D m_Location;
private BaseHouse m_House;
private enum Buttons
{
Cancel,
South,
East
}
public FacingGump( HangingSkeletonDeed banner, int itemID, Point3D location, BaseHouse house ) : base( 150, 50 )
{
m_Skeleton = banner;
m_ItemID = itemID;
m_Location = location;
m_House = house;
Closable = true;
Disposable = true;
Dragable = true;
@ -361,19 +361,19 @@ namespace Server.Items
AddButton( 50, 35, 0x868, 0x869, (int) Buttons.East, GumpButtonType.Reply, 0 );
AddButton( 145, 35, 0x868, 0x869, (int) Buttons.South, GumpButtonType.Reply, 0 );
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if ( m_Skeleton == null || m_Skeleton.Deleted || m_House == null )
return;
HangingSkeleton banner = null;
return;
HangingSkeleton banner = null;
if ( info.ButtonID == (int) Buttons.East )
banner = new HangingSkeleton( GetWestItemID( m_ItemID ) );
if ( info.ButtonID == (int) Buttons.South )
banner = new HangingSkeleton( m_ItemID );
if ( banner != null )
{
m_House.Addons.Add( banner );

View file

@ -6,10 +6,10 @@ using Server.Network;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
{
public class StoneAnkhComponent : AddonComponent
{
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public StoneAnkhComponent( int itemID ) : base( itemID )
{
@ -19,11 +19,11 @@ namespace Server.Items
public StoneAnkhComponent( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( Addon is StoneAnkh && ((StoneAnkh) Addon).IsRewardItem )
list.Add( 1076221 ); // 5th Year Veteran Reward
}
@ -34,7 +34,7 @@ namespace Server.Items
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
@ -46,14 +46,14 @@ namespace Server.Items
public class StoneAnkh : BaseAddon, IRewardItem
{
public override BaseAddonDeed Deed
{
{
get
{
{
StoneAnkhDeed deed = new StoneAnkhDeed();
deed.IsRewardItem = m_IsRewardItem;
return deed;
}
return deed;
}
}
private bool m_IsRewardItem;
@ -64,15 +64,15 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructible]
public StoneAnkh() : this( true )
{
}
[Constructible]
public StoneAnkh( bool east ) : base()
{
{
if ( east )
{
AddComponent( new StoneAnkhComponent( 0x2 ), 0, 0, 0 );
@ -88,7 +88,7 @@ namespace Server.Items
public StoneAnkh( Serial serial ) : base( serial )
{
}
public override void OnChop( Mobile from )
{
from.SendLocalizedMessage( 500489 ); // You can't use an axe on that.
@ -98,7 +98,7 @@ namespace Server.Items
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( Core.ML && m_IsRewardItem )
list.Add( 1076221 ); // 5th Year Veteran Reward
}
@ -107,8 +107,8 @@ namespace Server.Items
{
if ( from.InRange( Location, 2 ) )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( house != null && house.IsOwner( from ) )
{
from.CloseGump( typeof( RewardDemolitionGump ) );
@ -126,24 +126,24 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
}
}
public class StoneAnkhDeed : BaseAddonDeed, IRewardItem
{
public override int LabelNumber{ get{ return 1049773; } } // deed for a stone ankh
private bool m_East;
private bool m_IsRewardItem;
@ -155,14 +155,14 @@ namespace Server.Items
}
public override BaseAddon Addon
{
{
get
{
{
StoneAnkh addon = new StoneAnkh( m_East );
addon.IsRewardItem = m_IsRewardItem;
return addon;
}
return addon;
}
}
[Constructible]
@ -174,30 +174,30 @@ namespace Server.Items
public StoneAnkhDeed( Serial serial ) : base( serial )
{
}
public override void OnDoubleClick( Mobile from )
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
return;
if ( IsChildOf( from.Backpack ) )
{
from.CloseGump( typeof( InternalGump ) );
from.SendGump( new InternalGump( this ) );
}
else
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
}
private void SendTarget( Mobile m )
{
base.OnDoubleClick( m );
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1076221 ); // 5th Year Veteran Reward
}
@ -216,14 +216,14 @@ namespace Server.Items
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
private class InternalGump : Gump
{
private StoneAnkhDeed m_Deed;
private enum Buttons
{
Cancel,
@ -233,8 +233,8 @@ namespace Server.Items
public InternalGump( StoneAnkhDeed deed ) : base( 150, 50 )
{
m_Deed = deed;
m_Deed = deed;
Closable = true;
Disposable = true;
Dragable = true;
@ -257,7 +257,7 @@ namespace Server.Items
{
if ( m_Deed == null || m_Deed.Deleted )
return;
if ( info.ButtonID != (int) Buttons.Cancel )
{
m_Deed.m_East = ( info.ButtonID == (int) Buttons.East );

View file

@ -7,10 +7,10 @@ using Server.Targeting;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
{
public class WallBannerComponent : AddonComponent, IDyable
{
public override bool NeedsWall{ get{ return true; } }
public override bool NeedsWall => true;
public override Point3D WallPosition{ get{ return this.East ? new Point3D( -1, 0, 0 ) : new Point3D( 0, -1, 0 ); } }
public bool East{ get { return ((WallBanner)Addon).East; } }
@ -29,14 +29,14 @@ namespace Server.Items
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
public bool Dye( Mobile from, DyeTub sender )
{
if ( Deleted )
@ -52,14 +52,14 @@ namespace Server.Items
public class WallBanner : BaseAddon, IRewardItem
{
public override BaseAddonDeed Deed
{
{
get
{
{
WallBannerDeed deed = new WallBannerDeed();
deed.IsRewardItem = m_IsRewardItem;
return deed;
}
return deed;
}
}
private bool m_IsRewardItem;
@ -70,7 +70,7 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
private bool m_East;
[CommandProperty( AccessLevel.GameMaster )]
@ -79,7 +79,7 @@ namespace Server.Items
get{ return m_East; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructible]
public WallBanner( int bannerID ) : base()
{
@ -87,147 +87,147 @@ namespace Server.Items
switch ( bannerID )
{
case 1:
case 1:
AddComponent( new WallBannerComponent( 0x161F ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x161E ), 0, 1, 0 );
AddComponent( new WallBannerComponent( 0x161D ), 0, 2, 0 );
break;
case 2:
case 2:
AddComponent( new WallBannerComponent( 0x1586 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1587 ), 1, 0, 0 );
AddComponent( new WallBannerComponent( 0x1588 ), 2, 0, 0 );
break;
case 3:
case 3:
AddComponent( new WallBannerComponent( 0x1622 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1621 ), 0, 1, 0 );
AddComponent( new WallBannerComponent( 0x1620 ), 0, 2, 0 );
break;
case 4:
case 4:
AddComponent( new WallBannerComponent( 0x1589 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x158A ), 1, 0, 0 );
AddComponent( new WallBannerComponent( 0x158B ), 2, 0, 0 );
break;
case 5:
case 5:
AddComponent( new WallBannerComponent( 0x1625 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1624 ), 0, 1, 0 );
AddComponent( new WallBannerComponent( 0x1623 ), 0, 2, 0 );
break;
case 6:
case 6:
AddComponent( new WallBannerComponent( 0x158C ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x158D ), 1, 0, 0 );
AddComponent( new WallBannerComponent( 0x158E ), 2, 0, 0 );
break;
case 7:
case 7:
AddComponent( new WallBannerComponent( 0x1628 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1627 ), 0, 1, 0 );
AddComponent( new WallBannerComponent( 0x1626 ), 0, 2, 0 );
break;
case 8:
case 8:
AddComponent( new WallBannerComponent( 0x1590 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1591 ), 1, 0, 0 );
AddComponent( new WallBannerComponent( 0x158F ), 2, 0, 0 );
break;
case 9:
case 9:
AddComponent( new WallBannerComponent( 0x162A ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1629 ), 0, 1, 0 );
AddComponent( new WallBannerComponent( 0x1626 ), 0, 2, 0 );
break;
case 10:
case 10:
AddComponent( new WallBannerComponent( 0x1592 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1593 ), 1, 0, 0 );
AddComponent( new WallBannerComponent( 0x158F ), 2, 0, 0 );
break;
case 11:
case 11:
AddComponent( new WallBannerComponent( 0x162D ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x162C ), 0, 1, 0 );
AddComponent( new WallBannerComponent( 0x162B ), 0, 2, 0 );
break;
case 12:
case 12:
AddComponent( new WallBannerComponent( 0x1594 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1595 ), 1, 0, 0 );
AddComponent( new WallBannerComponent( 0x1596 ), 2, 0, 0 );
break;
case 13:
case 13:
AddComponent( new WallBannerComponent( 0x1632 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1631 ), 0, 1, 0 );
AddComponent( new WallBannerComponent( 0x162E ), 0, 2, 0 );
break;
case 14:
case 14:
AddComponent( new WallBannerComponent( 0x1598 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x159B ), 1, 0, 0 );
AddComponent( new WallBannerComponent( 0x159C ), 2, 0, 0 );
break;
case 15:
case 15:
AddComponent( new WallBannerComponent( 0x1633 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1630 ), 0, 1, 0 );
AddComponent( new WallBannerComponent( 0x162F ), 0, 2, 0 );
break;
case 16:
case 16:
AddComponent( new WallBannerComponent( 0x1599 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x159A ), 1, 0, 0 );
AddComponent( new WallBannerComponent( 0x159D ), 2, 0, 0 );
break;
case 17:
case 17:
AddComponent( new WallBannerComponent( 0x1610 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x160F ), 0, 1, 0 );
break;
case 18:
case 18:
AddComponent( new WallBannerComponent( 0x15A0 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x15A1 ), 1, 0, 0 );
break;
case 19:
case 19:
AddComponent( new WallBannerComponent( 0x1612 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1611 ), 0, 1, 0 );
break;
case 20:
case 20:
AddComponent( new WallBannerComponent( 0x15A2 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x15A3 ), 1, 0, 0 );
break;
case 21:
case 21:
AddComponent( new WallBannerComponent( 0x1614 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1613 ), 0, 1, 0 );
break;
case 22:
case 22:
AddComponent( new WallBannerComponent( 0x15A4 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x15A5 ), 1, 0, 0 );
break;
case 23:
case 23:
AddComponent( new WallBannerComponent( 0x1616 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1615 ), 0, 1, 0 );
break;
case 24:
case 24:
AddComponent( new WallBannerComponent( 0x15A6 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x15A7 ), 1, 0, 0 );
break;
case 25:
case 25:
AddComponent( new WallBannerComponent( 0x1618 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1617 ), 0, 1, 0 );
break;
case 26:
case 26:
AddComponent( new WallBannerComponent( 0x15A8 ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x15A9 ), 1, 0, 0 );
break;
case 27:
case 27:
AddComponent( new WallBannerComponent( 0x161A ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x1619 ), 0, 1, 0 );
break;
case 28:
case 28:
AddComponent( new WallBannerComponent( 0x15AA ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x15AB ), 1, 0, 0 );
break;
case 29:
case 29:
AddComponent( new WallBannerComponent( 0x161C ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x161B ), 0, 1, 0 );
break;
case 30:
case 30:
AddComponent( new WallBannerComponent( 0x15AC ), 0, 0, 0 );
AddComponent( new WallBannerComponent( 0x15AD ), 1, 0, 0 );
break;
@ -243,22 +243,22 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_East );
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_East = reader.ReadBool();
m_IsRewardItem = reader.ReadBool();
}
}
}
public class WallBannerDeed : BaseAddonDeed, IRewardItem
{
public override int LabelNumber{ get{ return 1080549; } } // Wall Banner Deed
@ -283,43 +283,43 @@ namespace Server.Items
get{ return m_IsRewardItem; }
set{ m_IsRewardItem = value; InvalidateProperties(); }
}
[Constructible]
public WallBannerDeed() : base()
{
{
LootType = LootType.Blessed;
}
public WallBannerDeed( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1076225 ); // 9th Year Veteran Reward
}
public override void OnDoubleClick( Mobile from )
{
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
return;
if ( IsChildOf( from.Backpack ) )
{
from.CloseGump( typeof( InternalGump ) );
from.SendGump( new InternalGump( this ) );
}
else
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it.
}
public void Use( Mobile m, int bannerID )
{
m_BannerID = bannerID;
base.OnDoubleClick( m );
}
@ -328,32 +328,32 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}
private class InternalGump : Gump
{
private WallBannerDeed m_WallBanner;
public InternalGump( WallBannerDeed WallBanner ) : base( 150, 50 )
{
m_WallBanner = WallBanner;
Closable = true;
Disposable = true;
Dragable = true;
Resizable = false;
AddBackground( 25, 0, 500, 265, 0xA28 );
AddLabel( 70, 12, 0x3E3, "Choose a Wall Banner:" );