Add DefaultName property to Mobiles & Items (#18)

This commit is contained in:
Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -8,7 +8,7 @@ namespace Server.Items
{
public override int LabelNumber{ get{ return 1074475; } } // Grizzled Mare Statuette
public override BaseCreature Summon{ get { return new GrizzledMare(); } }
[Constructible]
public GrizzledMareStatuette() : base( 0x2617 )
{
@ -22,14 +22,14 @@ namespace Server.Items
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
@ -39,7 +39,7 @@ namespace Server.Mobiles
{
public class GrizzledMare : HellSteed
{
public override bool DeleteOnRelease { get { return true; } }
public override bool DeleteOnRelease => true;
private static readonly string m_Myname = "a grizzled mare";
@ -59,18 +59,18 @@ namespace Server.Mobiles
public GrizzledMare( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if( version < 1 )

View file

@ -5,29 +5,29 @@ namespace Server.Items
{
public class MinotaurHedge : Item
{
public override string DefaultName => "minotaur hedge";
[Constructible]
public MinotaurHedge() : base( Utility.Random( 3215, 4 ) )
{
Name = "minotaur hedge";
Weight = 1.0;
Weight = 1.0;
}
public MinotaurHedge( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}

View file

@ -5,29 +5,29 @@ namespace Server.Items
{
public class TormentedChains : Item
{
public override string DefaultName => "chains of the tormented";
[Constructible]
public TormentedChains() : base( Utility.Random( 6663, 2 ) )
{
Name = "chains of the tormented";
Weight = 1.0;
Weight = 1.0;
}
public TormentedChains( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}