Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -5,29 +5,29 @@ namespace Server.Items
{
public class TormentedChains : Item
{
public override string DefaultName => "chains of the tormented";
[Constructible]
public TormentedChains() : base( Utility.Random( 6663, 2 ) )
{
Name = "chains of the tormented";
Weight = 1.0;
Weight = 1.0;
}
public TormentedChains( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}