Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -8,14 +8,14 @@ using Server.ContextMenus;
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using Server.Engines.VeteranRewards;
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namespace Server.Items
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{
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{
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public class AnkhOfSacrificeComponent : AddonComponent
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{
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public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
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{
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public override bool ForceShowProperties => ObjectPropertyList.Enabled;
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public override int LabelNumber{ get{ return 1027772; } } // Ankh of Sacrifice
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public AnkhOfSacrificeComponent( int itemID ) : base( itemID )
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{
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{
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}
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public AnkhOfSacrificeComponent( Serial serial ) : base( serial )
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@ -25,7 +25,7 @@ namespace Server.Items
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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if ( from is PlayerMobile )
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list.Add( new LockKarmaEntry( (PlayerMobile)from, Addon as AnkhOfSacrificeAddon ) );
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@ -60,13 +60,13 @@ namespace Server.Items
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m.SendLocalizedMessage( 1060197 ); // You are not dead, and thus cannot be resurrected!
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}
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else if ( m.AnkhNextUse > DateTime.UtcNow )
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{
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{
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TimeSpan delay = m.AnkhNextUse - DateTime.UtcNow;
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if ( delay.TotalMinutes > 0 )
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m.SendLocalizedMessage( 1079265, Math.Round( delay.TotalMinutes ).ToString() ); // You must wait ~1_minutes~ minutes before you can use this item.
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else
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m.SendLocalizedMessage( 1079263, Math.Round( delay.TotalSeconds ).ToString() ); // You must wait ~1_seconds~ seconds before you can use this item.
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m.SendLocalizedMessage( 1079263, Math.Round( delay.TotalSeconds ).ToString() ); // You must wait ~1_seconds~ seconds before you can use this item.
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}
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else
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{
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@ -152,17 +152,17 @@ namespace Server.Items
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}
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public class AnkhOfSacrificeAddon : BaseAddon, IRewardItem
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{
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public override bool HandlesOnMovement{ get{ return true; } }
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public override bool HandlesOnMovement => true;
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public override BaseAddonDeed Deed
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{
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{
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get
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{
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{
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AnkhOfSacrificeDeed deed = new AnkhOfSacrificeDeed();
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deed.IsRewardItem = m_IsRewardItem;
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return deed;
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}
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return deed;
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}
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}
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private bool m_IsRewardItem;
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@ -172,11 +172,11 @@ namespace Server.Items
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{
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get{ return m_IsRewardItem; }
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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}
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[Constructible]
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public AnkhOfSacrificeAddon( bool east ) : base()
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{
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{
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if ( east )
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{
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AddComponent( new AnkhOfSacrificeComponent( 0x1D98 ), 0, 0, 0 );
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@ -212,35 +212,35 @@ namespace Server.Items
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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writer.Write( (bool) m_IsRewardItem );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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m_IsRewardItem = reader.ReadBool();
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}
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}
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}
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public class AnkhOfSacrificeDeed : BaseAddonDeed, IRewardItem, IRewardOption
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{
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public override int LabelNumber{ get{ return 1080397; } } // Deed For An Ankh Of Sacrifice
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public override BaseAddon Addon
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{
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{
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get
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{
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{
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AnkhOfSacrificeAddon addon = new AnkhOfSacrificeAddon( m_East );
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addon.IsRewardItem = m_IsRewardItem;
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return addon;
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}
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return addon;
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}
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}
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private bool m_East;
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private bool m_IsRewardItem;
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@ -250,7 +250,7 @@ namespace Server.Items
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get{ return m_IsRewardItem; }
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set{ m_IsRewardItem = value; InvalidateProperties(); }
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}
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[Constructible]
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public AnkhOfSacrificeDeed() : this( false )
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{
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@ -267,25 +267,25 @@ namespace Server.Items
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public AnkhOfSacrificeDeed( Serial serial ) : base( serial )
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{
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
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return;
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if ( IsChildOf( from.Backpack ) )
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{
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from.CloseGump( typeof( RewardOptionGump ) );
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from.SendGump( new RewardOptionGump( this ) );
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}
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else
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from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
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from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( m_IsRewardItem )
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list.Add( 1080457 ); // 10th Year Veteran Reward
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}
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@ -304,7 +304,7 @@ namespace Server.Items
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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m_IsRewardItem = reader.ReadBool();
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}
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