Add DefaultName property to Mobiles & Items (#18)

This commit is contained in:
Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -6,10 +6,10 @@ using Server.Network;
using Server.Engines.VeteranRewards;
namespace Server.Items
{
{
public class RewardBrazier : Item, IRewardItem
{
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
private bool m_IsRewardItem;
@ -33,10 +33,10 @@ namespace Server.Items
{
0x19AA, 0x19BB
};
[Constructible]
public RewardBrazier() : this( Utility.RandomList( m_Art ) )
{
{
}
[Constructible]
@ -63,7 +63,7 @@ namespace Server.Items
{
if ( m_Fire == null )
m_Fire = new Item();
m_Fire.ItemID = 0x19AB;
m_Fire.Movable = false;
m_Fire.MoveToWorld( new Point3D( X, Y, Z + ItemData.Height + 2 ), Map );
@ -102,7 +102,7 @@ namespace Server.Items
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_IsRewardItem )
list.Add( 1076222 ); // 6th Year Veteran Reward
}
@ -112,7 +112,7 @@ namespace Server.Items
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.Write( (bool) m_IsRewardItem );
writer.Write( (Item) m_Fire );
}
@ -122,12 +122,12 @@ namespace Server.Items
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
m_Fire = reader.ReadItem();
}
}
}
public class RewardBrazierDeed : Item, IRewardItem
{
public override int LabelNumber{ get{ return 1080527; } } // Brazier Deed
@ -151,7 +151,7 @@ namespace Server.Items
public RewardBrazierDeed( Serial serial ) : base( serial )
{
}
public override void OnDoubleClick( Mobile from )
{
if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) )
@ -188,7 +188,7 @@ namespace Server.Items
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
m_IsRewardItem = reader.ReadBool();
}