Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -7,10 +7,11 @@ namespace Server.Mobiles
[TypeAlias( "Server.Mobiles.Bear" )]
public class BlackBear : BaseCreature
{
public override string DefaultName => "a black bear";
[Constructible]
public BlackBear() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a black bear";
Body = 211;
BaseSoundID = 0xA3;
@ -66,4 +67,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -6,10 +6,11 @@ namespace Server.Mobiles
[CorpseName( "a bear corpse" )]
public class BrownBear : BaseCreature
{
public override string DefaultName => "a brown bear";
[Constructible]
public BrownBear() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a brown bear";
Body = 167;
BaseSoundID = 0xA3;
@ -65,4 +66,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,10 +7,11 @@ namespace Server.Mobiles
[TypeAlias( "Server.Mobiles.Grizzlybear" )]
public class GrizzlyBear : BaseCreature
{
public override string DefaultName => "a grizzly bear";
[Constructible]
public GrizzlyBear() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a grizzly bear";
Body = 212;
BaseSoundID = 0xA3;
@ -67,4 +68,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,10 +7,11 @@ namespace Server.Mobiles
[TypeAlias( "Server.Mobiles.Polarbear" )]
public class PolarBear : BaseCreature
{
public override string DefaultName => "a polar bear";
[Constructible]
public PolarBear() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a polar bear";
Body = 213;
BaseSoundID = 0xA3;
@ -67,4 +68,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}