Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -6,10 +6,11 @@ namespace Server.Mobiles
[CorpseName( "a chicken corpse" )]
public class Chicken : BaseCreature
{
public override string DefaultName => "a chicken";
[Constructible]
public Chicken() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a chicken";
Body = 0xD0;
BaseSoundID = 0x6E;
@ -43,7 +44,7 @@ namespace Server.Mobiles
public override int Meat{ get{ return 1; } }
public override MeatType MeatType{ get{ return MeatType.Bird; } }
public override FoodType FavoriteFood{ get{ return FoodType.GrainsAndHay; } }
public override bool CanFly { get { return true; } }
public override bool CanFly => true;
public override int Feathers{ get{ return 25; } }
@ -65,4 +66,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -3,13 +3,14 @@ using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "a crane corpse" )]
[CorpseName( "a bird corpse" )]
public class Crane : BaseCreature
{
public override string DefaultName => "a crane";
[Constructible]
public Crane() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a crane";
Body = 254;
BaseSoundID = 0x4D7;
@ -83,4 +84,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -4,13 +4,14 @@ using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "an eagle corpse" )]
[CorpseName( "a bird corpse" )]
public class Eagle : BaseCreature
{
public override string DefaultName => "an eagle";
[Constructible]
public Eagle() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "an eagle";
Body = 5;
BaseSoundID = 0x2EE;
@ -49,7 +50,7 @@ namespace Server.Mobiles
public override MeatType MeatType{ get{ return MeatType.Bird; } }
public override int Feathers{ get{ return 36; } }
public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish; } }
public override bool CanFly { get { return true; } }
public override bool CanFly => true;
public Eagle(Serial serial) : base(serial)
{
@ -69,4 +70,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,10 +7,11 @@ namespace Server.Mobiles
[CorpseName( "a phoenix corpse" )]
public class Phoenix : BaseCreature
{
public override string DefaultName => "a phoenix";
[Constructible]
public Phoenix() : base( AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a phoenix";
Body = 5;
Hue = 0x674;
BaseSoundID = 0x8F;
@ -53,7 +54,7 @@ namespace Server.Mobiles
public override int Meat{ get{ return 1; } }
public override MeatType MeatType{ get{ return MeatType.Bird; } }
public override int Feathers{ get{ return 36; } }
public override bool CanFly { get { return true; } }
public override bool CanFly => true;
public Phoenix( Serial serial ) : base( serial )
{
@ -71,4 +72,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}