Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -3,13 +3,14 @@ using Server.Mobiles;
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namespace Server.Mobiles
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{
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[CorpseName( "a crane corpse" )]
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[CorpseName( "a bird corpse" )]
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public class Crane : BaseCreature
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{
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public override string DefaultName => "a crane";
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[Constructible]
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public Crane() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Name = "a crane";
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Body = 254;
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BaseSoundID = 0x4D7;
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@ -83,4 +84,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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