Add DefaultName property to Mobiles & Items (#18)

This commit is contained in:
Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -3,13 +3,14 @@ using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "a crane corpse" )]
[CorpseName( "a bird corpse" )]
public class Crane : BaseCreature
{
public override string DefaultName => "a crane";
[Constructible]
public Crane() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a crane";
Body = 254;
BaseSoundID = 0x4D7;
@ -83,4 +84,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}