Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -39,10 +39,11 @@ namespace Server.Mobiles
Body = ( DateTime.UtcNow >= m_NextWoolTime ) ? 0xCF : 0xDF;
}
public override string DefaultName => "a sheep";
[Constructible]
public Sheep() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a sheep";
Body = 0xCF;
BaseSoundID = 0xD6;
@ -108,4 +109,4 @@ namespace Server.Mobiles
}
}
}
}
}