Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -6,11 +6,11 @@ namespace Server.Mobiles
[CorpseName( "a hellsteed corpse" )]
public class HellSteed : BaseMount
{
public override bool HasBreath { get { return true; } }
public override bool HasBreath => true;
public override int BreathChaosDamage { get { return 100; } }
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override Poison PoisonImmune => Poison.Lethal;
[Constructible]
[Constructible]
public HellSteed() : this( "a hellsteed" )
{
}
@ -64,4 +64,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}