Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -6,11 +6,11 @@ namespace Server.Mobiles
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[CorpseName( "a hellsteed corpse" )]
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public class HellSteed : BaseMount
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{
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public override bool HasBreath { get { return true; } }
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public override bool HasBreath => true;
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public override int BreathChaosDamage { get { return 100; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override Poison PoisonImmune => Poison.Lethal;
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[Constructible]
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[Constructible]
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public HellSteed() : this( "a hellsteed" )
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{
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}
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@ -64,4 +64,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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