Add DefaultName property to Mobiles & Items (#18)
This commit is contained in:
parent
b06f5bf60d
commit
8ee42c8ea2
713 changed files with 5112 additions and 4987 deletions
|
|
@ -7,10 +7,11 @@ namespace Server.Mobiles
|
|||
[TypeAlias( "Server.Mobiles.Icesnake" )]
|
||||
public class IceSnake : BaseCreature
|
||||
{
|
||||
public override string DefaultName => "an ice snake";
|
||||
|
||||
[Constructible]
|
||||
public IceSnake() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "an ice snake";
|
||||
Body = 52;
|
||||
Hue = 0x480;
|
||||
BaseSoundID = 0xDB;
|
||||
|
|
@ -47,7 +48,7 @@ namespace Server.Mobiles
|
|||
AddLoot( LootPack.Meager );
|
||||
}
|
||||
|
||||
public override bool DeathAdderCharmable{ get{ return true; } }
|
||||
public override bool DeathAdderCharmable => true;
|
||||
|
||||
public override int Meat{ get{ return 1; } }
|
||||
|
||||
|
|
@ -69,4 +70,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue