Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -6,11 +6,12 @@ namespace Server.Mobiles
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[CorpseName("a parrot corpse")]
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public class Parrot : BaseCreature
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{
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public override string DefaultName => "a parrot";
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[Constructible]
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public Parrot() : base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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this.Body = 831;
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this.Name = ("a parrot");
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this.VirtualArmor = Utility.Random(0,6);
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this.InitStats((10),Utility.Random(25,16),(10));
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@ -31,30 +32,30 @@ namespace Server.Mobiles
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{
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}
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public override int GetAngerSound()
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{
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return 0x1B;
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}
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public override int GetAngerSound()
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{
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return 0x1B;
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}
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public override int GetIdleSound()
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{
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return 0x1C;
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}
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public override int GetIdleSound()
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{
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return 0x1C;
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}
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public override int GetAttackSound()
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{
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return 0x1D;
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}
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public override int GetAttackSound()
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{
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return 0x1D;
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}
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public override int GetHurtSound()
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{
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return 0x1E;
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}
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public override int GetHurtSound()
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{
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return 0x1E;
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}
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public override int GetDeathSound()
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{
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return 0x1F;
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}
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public override int GetDeathSound()
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{
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return 0x1F;
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}
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public override void Serialize(GenericWriter writer)
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{
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@ -70,4 +71,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -76,17 +76,18 @@ namespace Server.Mobiles
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if ( Hue == 0 )
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Hue = Utility.RandomBirdHue();
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}
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}
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}
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[CorpseName( "a bird corpse" )]
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public class TropicalBird : BaseCreature
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{
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public override string DefaultName => "a tropical bird";
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[Constructible]
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public TropicalBird() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Hue = Utility.RandomBirdHue();
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Name = "a tropical bird";
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Body = 6;
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BaseSoundID = 0xBF;
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@ -134,6 +135,6 @@ namespace Server.Mobiles
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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}
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}
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@ -7,10 +7,11 @@ namespace Server.Mobiles
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[TypeAlias( "Server.Mobiles.Housecat" )]
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public class Cat : BaseCreature
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{
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public override string DefaultName => "a cat";
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[Constructible]
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public Cat() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Name = "a cat";
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Body = 0xC9;
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Hue = Utility.RandomAnimalHue();
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BaseSoundID = 0x69;
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@ -64,4 +65,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -6,10 +6,11 @@ namespace Server.Mobiles
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[CorpseName( "a dog corpse" )]
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public class Dog : BaseCreature
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{
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public override string DefaultName => "a dog";
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[Constructible]
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public Dog() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Name = "a dog";
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Body = 0xD9;
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Hue = Utility.RandomAnimalHue();
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BaseSoundID = 0x85;
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@ -63,4 +64,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -6,10 +6,11 @@ namespace Server.Mobiles
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[CorpseName( "a rat corpse" )]
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public class Rat : BaseCreature
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{
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public override string DefaultName => "a rat";
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[Constructible]
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public Rat() : base( AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Name = "a rat";
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Body = 238;
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BaseSoundID = 0xCC;
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@ -67,4 +68,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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