Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -14,11 +14,11 @@ namespace Server.Mobiles
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{
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}
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public override bool BardImmune{ get{ return true; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override bool Commandable{ get{ return false; } }
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public override bool BardImmune => true;
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public override Poison PoisonImmune => Poison.Lethal;
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public override bool Commandable => false;
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public override bool PlayerRangeSensitive { get { return false; } }
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public override bool PlayerRangeSensitive => false;
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private bool m_LastHidden;
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@ -181,4 +181,4 @@ namespace Server.Mobiles
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}
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}
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}
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}
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}
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@ -10,9 +10,10 @@ namespace Server.Mobiles
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[CorpseName( "a dark wolf corpse" )]
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public class DarkWolfFamiliar : BaseFamiliar
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{
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public override string DefaultName => "a dark wolf";
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public DarkWolfFamiliar()
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{
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Name = "a dark wolf";
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Body = 99;
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Hue = 0x901;
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BaseSoundID = 0xE5;
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@ -79,4 +80,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -6,9 +6,10 @@ namespace Server.Mobiles
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[CorpseName( "a death adder corpse" )]
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public class DeathAdder : BaseFamiliar
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{
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public override string DefaultName => "a death adder";
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public DeathAdder()
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{
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Name = "a death adder";
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Body = 0x15;
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Hue = 0x455;
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BaseSoundID = 219;
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@ -35,7 +36,7 @@ namespace Server.Mobiles
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ControlSlots = 1;
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}
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public override Poison HitPoison{ get{ return (0.8 >= Utility.RandomDouble() ? Poison.Greater : Poison.Deadly); } }
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public override Poison HitPoison => (0.8 >= Utility.RandomDouble() ? Poison.Greater : Poison.Deadly);
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public DeathAdder( Serial serial ) : base( serial )
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{
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@ -55,4 +56,4 @@ namespace Server.Mobiles
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int version = reader.ReadEncodedInt();
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}
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}
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}
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}
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@ -14,9 +14,10 @@ namespace Server.Mobiles
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{
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public override bool DisplayWeight{ get { return true; } }
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public override string DefaultName => "a horde minion";
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public HordeMinionFamiliar()
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{
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Name = "a horde minion";
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Body = 776;
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BaseSoundID = 0x39D;
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@ -199,4 +200,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -10,9 +10,10 @@ namespace Server.Mobiles
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[CorpseName( "a shadow wisp corpse" )]
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public class ShadowWispFamiliar : BaseFamiliar
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{
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public override string DefaultName => "a shadow wisp";
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public ShadowWispFamiliar()
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{
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Name = "a shadow wisp";
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Body = 165;
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Hue = 0x901;
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BaseSoundID = 466;
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@ -113,4 +114,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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@ -10,9 +10,10 @@ namespace Server.Mobiles
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[CorpseName( "a vampire bat corpse" )]
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public class VampireBatFamiliar : BaseFamiliar
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{
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public override string DefaultName => "a vampire bat";
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public VampireBatFamiliar()
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{
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Name = "a vampire bat";
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Body = 317;
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BaseSoundID = 0x270;
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@ -58,4 +59,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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