Add DefaultName property to Mobiles & Items (#18)

This commit is contained in:
Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -12,8 +12,8 @@ namespace Server.Mobiles
private List<SBInfo> m_SBInfos = new List<SBInfo>();
protected override List<SBInfo> SBInfos{ get { return m_SBInfos; } }
public override bool IsActiveVendor{ get{ return false; } }
public override bool IsInvulnerable{ get{ return false; } }
public override bool IsActiveVendor => false;
public override bool IsInvulnerable => false;
public override void InitSBInfo()
{
@ -162,4 +162,4 @@ namespace Server.Mobiles
}
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Server.Mobiles
{
public class EvilHealer : BaseHealer
{
public override bool CanTeach{ get{ return true; } }
public override bool CanTeach => true;
public override bool CheckTeach( SkillName skill, Mobile from )
{
@ -30,8 +30,8 @@ namespace Server.Mobiles
SetSkill( SkillName.Swords, 80.0, 100.0 );
}
public override bool AlwaysMurderer{ get{ return true; } }
public override bool IsActiveVendor{ get{ return true; } }
public override bool AlwaysMurderer => true;
public override bool IsActiveVendor => true;
public override void InitSBInfo()
{
@ -67,4 +67,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Mobiles
{
public class EvilWanderingHealer : BaseHealer
{
public override bool CanTeach{ get{ return true; } }
public override bool CanTeach => true;
public override bool CheckTeach( SkillName skill, Mobile from )
{
@ -33,8 +33,8 @@ namespace Server.Mobiles
SetSkill( SkillName.SpiritSpeak, 80.0, 100.0 );
}
public override bool AlwaysMurderer{ get{ return true; } }
public override bool ClickTitle{ get{ return false; } } // Do not display title in OnSingleClick
public override bool AlwaysMurderer => true;
public override bool ClickTitle => false; // Do not display title in OnSingleClick
public override bool CheckResurrect( Mobile m )
{
@ -76,4 +76,4 @@ namespace Server.Mobiles
Title = "the priest of Mondain";
}
}
}
}

View file

@ -7,7 +7,7 @@ namespace Server.Mobiles
{
public class FortuneTeller : BaseHealer
{
public override bool CanTeach{ get{ return true; } }
public override bool CanTeach => true;
public override bool CheckTeach( SkillName skill, Mobile from )
{
@ -31,8 +31,8 @@ namespace Server.Mobiles
SetSkill( SkillName.SpiritSpeak, 65.0, 88.0 );
}
public override bool IsActiveVendor{ get{ return true; } }
public override bool IsInvulnerable{ get{ return true; } }
public override bool IsActiveVendor => true;
public override bool IsInvulnerable => true;
public override void InitSBInfo()
{
@ -77,4 +77,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -5,7 +5,7 @@ namespace Server.Mobiles
{
public class Healer : BaseHealer
{
public override bool CanTeach{ get{ return true; } }
public override bool CanTeach => true;
public override bool CheckTeach( SkillName skill, Mobile from )
{
@ -31,8 +31,8 @@ namespace Server.Mobiles
SetSkill( SkillName.Swords, 80.0, 100.0 );
}
public override bool IsActiveVendor{ get{ return true; } }
public override bool IsInvulnerable{ get{ return true; } }
public override bool IsActiveVendor => true;
public override bool IsInvulnerable => true;
public override void InitSBInfo()
{
@ -80,4 +80,4 @@ namespace Server.Mobiles
NameHue = -1;
}
}
}
}

View file

@ -29,13 +29,13 @@ namespace Server.Mobiles
NameHue = 0x35;
}
public override bool IsInvulnerable{ get{ return true; } }
public override bool IsInvulnerable => true;
public override void InitSBInfo()
{
}
public override bool HealsYoungPlayers{ get{ return false; } }
public override bool HealsYoungPlayers => false;
public override void OfferResurrection( Mobile m )
{
@ -82,4 +82,4 @@ namespace Server.Mobiles
}
}
}
}
}

View file

@ -6,7 +6,7 @@ namespace Server.Mobiles
{
public class WanderingHealer : BaseHealer
{
public override bool CanTeach{ get{ return true; } }
public override bool CanTeach => true;
public override bool CheckTeach( SkillName skill, Mobile from )
{
@ -32,7 +32,7 @@ namespace Server.Mobiles
SetSkill( SkillName.SpiritSpeak, 80.0, 100.0 );
}
public override bool ClickTitle{ get{ return false; } } // Do not display title in OnSingleClick
public override bool ClickTitle => false; // Do not display title in OnSingleClick
public override bool CheckResurrect( Mobile m )
{
@ -72,4 +72,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}