Add DefaultName property to Mobiles & Items (#18)

This commit is contained in:
Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -5,7 +5,7 @@ namespace Server.Mobiles
{
public class EvilHealer : BaseHealer
{
public override bool CanTeach{ get{ return true; } }
public override bool CanTeach => true;
public override bool CheckTeach( SkillName skill, Mobile from )
{
@ -30,8 +30,8 @@ namespace Server.Mobiles
SetSkill( SkillName.Swords, 80.0, 100.0 );
}
public override bool AlwaysMurderer{ get{ return true; } }
public override bool IsActiveVendor{ get{ return true; } }
public override bool AlwaysMurderer => true;
public override bool IsActiveVendor => true;
public override void InitSBInfo()
{
@ -67,4 +67,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}