Add DefaultName property to Mobiles & Items (#18)
This commit is contained in:
parent
b06f5bf60d
commit
8ee42c8ea2
713 changed files with 5112 additions and 4987 deletions
|
|
@ -5,7 +5,7 @@ namespace Server.Mobiles
|
|||
{
|
||||
public class Healer : BaseHealer
|
||||
{
|
||||
public override bool CanTeach{ get{ return true; } }
|
||||
public override bool CanTeach => true;
|
||||
|
||||
public override bool CheckTeach( SkillName skill, Mobile from )
|
||||
{
|
||||
|
|
@ -31,8 +31,8 @@ namespace Server.Mobiles
|
|||
SetSkill( SkillName.Swords, 80.0, 100.0 );
|
||||
}
|
||||
|
||||
public override bool IsActiveVendor{ get{ return true; } }
|
||||
public override bool IsInvulnerable{ get{ return true; } }
|
||||
public override bool IsActiveVendor => true;
|
||||
public override bool IsInvulnerable => true;
|
||||
|
||||
public override void InitSBInfo()
|
||||
{
|
||||
|
|
@ -80,4 +80,4 @@ namespace Server.Mobiles
|
|||
NameHue = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue