Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -47,7 +47,7 @@ namespace Server.Mobiles
VirtualArmor = 60;
PackNecroReg( 30, 275 );
}
public override OppositionGroup OppositionGroup
@ -86,15 +86,15 @@ namespace Server.Mobiles
AddLoot( LootPack.MedScrolls, 2 );
}
public override bool Unprovokable{ get{ return true; } }
public override bool BleedImmune{ get{ return true; } }
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override bool Unprovokable => true;
public override bool BleedImmune => true;
public override Poison PoisonImmune => Poison.Lethal;
public override int TreasureMapLevel{ get{ return 5; } }
public AncientLich( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );