Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -50,10 +50,10 @@ namespace Server.Mobiles
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AddLoot( LootPack.Gems );
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}
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public override bool HasBreath{ get{ return true; } } // fire breath enabled
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public override bool HasBreath => true; // fire breath enabled
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public override int TreasureMapLevel{ get{ return 1; } }
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public override int Meat{ get{ return 1; } }
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public override bool CanFly { get { return true; } }
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public override bool CanFly => true;
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public FireGargoyle( Serial serial ) : base( serial )
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{
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@ -71,4 +71,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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