Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -50,10 +50,10 @@ namespace Server.Mobiles
AddLoot( LootPack.Gems );
}
public override bool HasBreath{ get{ return true; } } // fire breath enabled
public override bool HasBreath => true; // fire breath enabled
public override int TreasureMapLevel{ get{ return 1; } }
public override int Meat{ get{ return 1; } }
public override bool CanFly { get { return true; } }
public override bool CanFly => true;
public FireGargoyle( Serial serial ) : base( serial )
{
@ -71,4 +71,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}