Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

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@ -1,15 +1,15 @@
using System;
using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "a golem controller corpse" )]
public class GolemController : BaseCreature
{
[Constructible]
public GolemController() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
namespace Server.Mobiles
{
[CorpseName( "a golem controller corpse" )]
public class GolemController : BaseCreature
{
[Constructible]
public GolemController() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = NameList.RandomName( "golem controller" );
Title = "the controller";
@ -72,24 +72,24 @@ namespace Server.Mobiles
AddItem( item );
}
public override bool ClickTitle{ get{ return false; } }
public override bool ShowFameTitle{ get{ return false; } }
public override bool AlwaysMurderer{ get{ return true; } }
public override bool ClickTitle => false;
public override bool ShowFameTitle => false;
public override bool AlwaysMurderer => true;
public GolemController( Serial serial ) : base( serial )
{
}
public GolemController( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}