Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -7,10 +7,11 @@ namespace Server.Mobiles
[CorpseName( "an imp corpse" )]
public class Imp : BaseCreature
{
public override string DefaultName => "an imp";
[Constructible]
public Imp() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an imp";
Body = 74;
BaseSoundID = 422;
@ -59,7 +60,7 @@ namespace Server.Mobiles
public override HideType HideType{ get{ return HideType.Spined; } }
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
public override PackInstinct PackInstinct{ get{ return PackInstinct.Daemon; } }
public override bool CanFly { get { return true; } }
public override bool CanFly => true;
public Imp( Serial serial ) : base( serial )
{
@ -77,4 +78,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}