Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -10,10 +10,11 @@ namespace Server.Mobiles
{
public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Orc; } }
public override string DefaultName => "an orcish mage";
[Constructible]
public OrcishMage () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an orcish mage";
Body = 140;
BaseSoundID = 0x45A;
@ -57,7 +58,7 @@ namespace Server.Mobiles
AddLoot( LootPack.LowScrolls );
}
public override bool CanRummageCorpses{ get{ return true; } }
public override bool CanRummageCorpses => true;
public override int TreasureMapLevel{ get{ return 1; } }
public override int Meat{ get{ return 1; } }