Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -6,8 +6,8 @@ namespace Server.Mobiles
[CorpseName( "an inhuman corpse" )]
public class Cursed : BaseCreature
{
public override bool ClickTitle{ get{ return false; } }
public override bool ShowFameTitle{ get{ return false; } }
public override bool ClickTitle => false;
public override bool ShowFameTitle => false;
[Constructible]
public Cursed() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
@ -62,7 +62,7 @@ namespace Server.Mobiles
//AddLoot( LootPack.Miscellaneous );
}
public override bool AlwaysMurderer{ get{ return true; } }
public override bool AlwaysMurderer => true;
public Cursed( Serial serial ) : base( serial )
{
@ -82,4 +82,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}