Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -10,7 +10,7 @@ namespace Server.Mobiles
// TODO: Needs some Spellweaving abilities
public class ElfBrigand : BaseCreature
{
public override bool ClickTitle{ get{ return false; } }
public override bool ClickTitle => false;
[Constructible]
public ElfBrigand() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
@ -91,7 +91,7 @@ namespace Server.Mobiles
AddLoot( LootPack.Average );
}
public override bool AlwaysMurderer{ get{ return true; } }
public override bool AlwaysMurderer => true;
public ElfBrigand( Serial serial ) : base( serial )
{