Add DefaultName property to Mobiles & Items (#18)

This commit is contained in:
Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -11,12 +11,12 @@ namespace Server.Mobiles
{
public override InhumanSpeech SpeechType{ get{ return InhumanSpeech.Orc; } }
public override string DefaultName => "an orc bomber";
[Constructible]
public OrcBomber() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 182;
Name = "an orc bomber";
BaseSoundID = 0x45A;
SetStr( 147, 215 );
@ -62,7 +62,7 @@ namespace Server.Mobiles
AddLoot( LootPack.Meager );
}
public override bool CanRummageCorpses{ get{ return true; } }
public override bool CanRummageCorpses => true;
public override OppositionGroup OppositionGroup
{