Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -6,14 +6,15 @@ namespace Server.Mobiles
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{
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public class ShadowFiend : BaseCreature
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{
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public override bool DeleteCorpseOnDeath{ get{ return true; } }
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public override bool DeleteCorpseOnDeath => true;
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private UnhideTimer m_Timer;
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public override string DefaultName => "a shadow fiend";
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[Constructible]
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public ShadowFiend() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a shadow fiend";
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Body = 0xA8;
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// this to allow shadow fiend to loot from corpses
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@ -75,7 +76,7 @@ namespace Server.Mobiles
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return 0x380;
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}
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public override bool CanRummageCorpses{ get{ return true; } }
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public override bool CanRummageCorpses => true;
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public override bool OnBeforeDeath()
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{
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@ -141,4 +142,4 @@ namespace Server.Mobiles
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}
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}
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}
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}
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}
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