Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -6,14 +6,15 @@ namespace Server.Mobiles
{
public class ShadowFiend : BaseCreature
{
public override bool DeleteCorpseOnDeath{ get{ return true; } }
public override bool DeleteCorpseOnDeath => true;
private UnhideTimer m_Timer;
public override string DefaultName => "a shadow fiend";
[Constructible]
public ShadowFiend() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a shadow fiend";
Body = 0xA8;
// this to allow shadow fiend to loot from corpses
@ -75,7 +76,7 @@ namespace Server.Mobiles
return 0x380;
}
public override bool CanRummageCorpses{ get{ return true; } }
public override bool CanRummageCorpses => true;
public override bool OnBeforeDeath()
{
@ -141,4 +142,4 @@ namespace Server.Mobiles
}
}
}
}
}