Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -7,12 +7,13 @@ namespace Server.Mobiles
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[CorpseName( "a Master Jonath corpse" )]
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public class MasterJonath : BoneMagi
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{
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public override string DefaultName => "Master Jonath";
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[Constructible]
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public MasterJonath()
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{
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IsParagon = true;
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Name = "Master Jonath";
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Hue = 0x455;
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SetStr( 109, 131 );
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@ -73,7 +74,7 @@ namespace Server.Mobiles
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}
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*/
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public override bool GivesMLMinorArtifact{ get{ return true; } }
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public override bool GivesMLMinorArtifact => true;
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public override int TreasureMapLevel{ get{ return 5; } }
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public MasterJonath( Serial serial )
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