Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -7,12 +7,13 @@ namespace Server.Mobiles
[CorpseName( "a Master Jonath corpse" )]
public class MasterJonath : BoneMagi
{
public override string DefaultName => "Master Jonath";
[Constructible]
public MasterJonath()
{
IsParagon = true;
Name = "Master Jonath";
Hue = 0x455;
SetStr( 109, 131 );
@ -73,7 +74,7 @@ namespace Server.Mobiles
}
*/
public override bool GivesMLMinorArtifact{ get{ return true; } }
public override bool GivesMLMinorArtifact => true;
public override int TreasureMapLevel{ get{ return 5; } }
public MasterJonath( Serial serial )