Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -56,10 +56,7 @@ namespace Server.Mobiles
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AddLoot( LootPack.UltraRich, 3 );
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}
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public override WeaponAbility GetWeaponAbility()
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{
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return WeaponAbility.WhirlwindAttack;
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}
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public override WeaponAbility GetWeaponAbility() => WeaponAbility.WhirlwindAttack;
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public override void OnDeath( Container c )
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{
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@ -68,9 +65,9 @@ namespace Server.Mobiles
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c.DropItem( new ResolvesBridle() );
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}
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public override bool GivesMLMinorArtifact{ get{ return true; } }
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public override bool AlwaysMurderer{ get{ return true; } }
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public override bool HasBreath{ get{ return true; } }
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public override bool GivesMLMinorArtifact => true;
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public override bool AlwaysMurderer => true;
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public override bool HasBreath => true;
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public override int BreathChaosDamage{ get { return 100; } }
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public override int BreathFireDamage{ get{ return 0; } }
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