Add DefaultName property to Mobiles & Items (#18)

This commit is contained in:
Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -8,10 +8,11 @@ namespace Server.Mobiles
[CorpseName("an interred grizzle corpse")]
public class InterredGrizzle : BaseCreature
{
public override string DefaultName => "a interred grizzle";
[Constructible]
public InterredGrizzle () : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an interred grizzle";
Body = 259;
SetStr( 451, 500 );
@ -57,7 +58,7 @@ namespace Server.Mobiles
* Damage is resistable (physical)
* Acid last 10 seconds
*/
public override int GetAngerSound()
{
return 0x581;