Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -9,15 +9,13 @@ namespace Server.Mobiles
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[CorpseName( "a minotaur corpse" )]
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public class MinotaurCaptain : BaseCreature
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{
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public override WeaponAbility GetWeaponAbility()
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{
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return WeaponAbility.ParalyzingBlow;
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}
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public override WeaponAbility GetWeaponAbility() => WeaponAbility.ParalyzingBlow;
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public override string DefaultName => "a minotaur captain";
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[Constructible]
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public MinotaurCaptain() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 ) // NEED TO CHECK
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{
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Name = "a minotaur captain";
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Body = 280;
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SetStr( 401, 425 );
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