Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -9,11 +9,11 @@ namespace Server.Mobiles
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[CorpseName( "a Chiikkaha the Toothed corpse" )]
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public class Chiikkaha : RatmanMage
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{
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public override string DefaultName { get { return "Chiikkaha the Toothed"; } }
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[Constructible]
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public Chiikkaha()
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{
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Name = "Chiikkaha the Toothed";
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SetStr( 450, 476 );
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SetDex( 157, 179 );
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SetInt( 251, 275 );
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@ -8,11 +8,11 @@ namespace Server.Mobiles
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[CorpseName( "a Moug-Guur corpse" )]
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public class MougGuur : Ettin
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{
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public override string DefaultName => "Moug-Guur";
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[Constructible]
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public MougGuur()
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{
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Name = "Moug-Guur";
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SetStr( 556, 575 );
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SetDex( 84, 94 );
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SetInt( 59, 73 );
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@ -8,11 +8,11 @@ namespace Server.Mobiles
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[CorpseName( "a Szavetra corpse" )]
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public class Szavetra : Succubus
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{
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public override string DefaultName => "Szavetra";
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[Constructible]
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public Szavetra()
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{
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Name = "Szavetra";
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SetStr( 627, 655 );
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SetDex( 164, 193 );
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SetInt( 566, 595 );
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