Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -7,7 +7,7 @@ namespace Server.Mobiles
[CorpseName( "a Spite corpse" )]
public class Spite : Changeling
{
public override string DefaultName{ get{ return "Spite"; } }
public override string DefaultName => "Spite";
public override int DefaultHue{ get{ return 0x21; } }
[Constructible]
@ -51,7 +51,7 @@ namespace Server.Mobiles
AddLoot( LootPack.UltraRich, 2 );
}
public override bool GivesMLMinorArtifact{ get{ return true; } }
public override bool GivesMLMinorArtifact => true;
public Spite( Serial serial )
: base( serial )