Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -8,12 +8,12 @@ namespace Server.Mobiles
[CorpseName( "a Swoop corpse" )]
public class Swoop : Eagle
{
public override string DefaultName => "Swoop";
[Constructible]
public Swoop()
{
IsParagon = true;
Name = "Swoop";
Hue = 0xE0;
AI = AIType.AI_Melee;
@ -109,8 +109,8 @@ namespace Server.Mobiles
}
}
public override bool CanFly { get { return true; } }
public override bool GivesMLMinorArtifact{ get{ return true; } }
public override bool CanFly => true;
public override bool GivesMLMinorArtifact => true;
public override int Feathers{ get{ return 72; } }
/*