Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -8,10 +8,11 @@ namespace Server.Mobiles
[CorpseName( "a hell hound corpse" )]
public class HellHound : BaseCreature
{
public override string DefaultName => "a hell hound";
[Constructible]
public HellHound() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a hell hound";
Body = 98;
BaseSoundID = 229;
@ -49,7 +50,7 @@ namespace Server.Mobiles
AddLoot( LootPack.Meager );
}
public override bool HasBreath{ get{ return true; } } // fire breath enabled
public override bool HasBreath => true; // fire breath enabled
public override int Meat{ get{ return 1; } }
public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
public override PackInstinct PackInstinct{ get{ return PackInstinct.Canine; } }
@ -70,4 +71,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}

View file

@ -7,10 +7,11 @@ namespace Server.Mobiles
[CorpseName( "a vorpal bunny corpse" )]
public class VorpalBunny : BaseCreature
{
public override string DefaultName => "a vorpal bunny";
[Constructible]
public VorpalBunny() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a vorpal bunny";
Body = 205;
Hue = 0x480;
@ -54,11 +55,12 @@ namespace Server.Mobiles
public class BunnyHole : Item
{
public override string DefaultName => "a mysterious rabbit hole";
public BunnyHole() : base( 0x913 )
{
Movable = false;
Hue = 1;
Name = "a mysterious rabbit hole";
Timer.DelayCall( TimeSpan.FromSeconds( 40.0 ), new TimerCallback( Delete ) );
}
@ -105,7 +107,7 @@ namespace Server.Mobiles
public override int Meat{ get{ return 1; } }
public override int Hides{ get{ return 1; } }
public override bool BardImmune{ get{ return !Core.AOS; } }
public override bool BardImmune => !Core.AOS;
public VorpalBunny( Serial serial ) : base( serial )
{
@ -142,4 +144,4 @@ namespace Server.Mobiles
DelayBeginTunnel();
}
}
}
}