Add DefaultName property to Mobiles & Items (#18)
This commit is contained in:
parent
b06f5bf60d
commit
8ee42c8ea2
713 changed files with 5112 additions and 4987 deletions
|
|
@ -7,10 +7,11 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a wisp corpse" )]
|
||||
public class ShadowWisp : BaseCreature
|
||||
{
|
||||
public override string DefaultName => "a shadow wisp";
|
||||
|
||||
[Constructible]
|
||||
public ShadowWisp() : base( AIType.AI_Mage, FightMode.Aggressor, 10, 1, 0.3, 0.6 )
|
||||
{
|
||||
Name = "a shadow wisp";
|
||||
Body = 165;
|
||||
BaseSoundID = 466;
|
||||
|
||||
|
|
@ -78,4 +79,4 @@ namespace Server.Mobiles
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue