Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -32,7 +32,7 @@ namespace Server.Mobiles
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{
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}
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public override bool AlwaysMurderer{ get{ return true; } }
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public override bool AlwaysMurderer => true;
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public override void DisplayPaperdollTo(Mobile to)
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{
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@ -62,12 +62,13 @@ namespace Server.Mobiles
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}
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}
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public override string DefaultName => "a plague spawn";
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public PlagueSpawn( Mobile owner ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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m_Owner = owner;
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m_ExpireTime = DateTime.UtcNow + TimeSpan.FromMinutes( 1.0 );
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Name = "a plague spawn";
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Hue = Utility.Random( 0x11, 15 );
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switch ( Utility.Random( 12 ) )
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@ -146,4 +147,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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