Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -32,7 +32,7 @@ namespace Server.Mobiles
{
}
public override bool AlwaysMurderer{ get{ return true; } }
public override bool AlwaysMurderer => true;
public override void DisplayPaperdollTo(Mobile to)
{
@ -62,12 +62,13 @@ namespace Server.Mobiles
}
}
public override string DefaultName => "a plague spawn";
public PlagueSpawn( Mobile owner ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
m_Owner = owner;
m_ExpireTime = DateTime.UtcNow + TimeSpan.FromMinutes( 1.0 );
Name = "a plague spawn";
Hue = Utility.Random( 0x11, 15 );
switch ( Utility.Random( 12 ) )
@ -146,4 +147,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}