Add DefaultName property to Mobiles & Items (#18)
This commit is contained in:
parent
b06f5bf60d
commit
8ee42c8ea2
713 changed files with 5112 additions and 4987 deletions
|
|
@ -7,11 +7,11 @@ namespace Server.Mobiles
|
|||
[CorpseName( "a bake kitsune corpse" )]
|
||||
public class BakeKitsune : BaseCreature
|
||||
{
|
||||
public override string DefaultName{ get { return "a bake kitsune"; } }
|
||||
|
||||
[Constructible]
|
||||
public BakeKitsune() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a bake kitsune";
|
||||
Body = 246;
|
||||
|
||||
SetStr( 171, 220 );
|
||||
|
|
@ -60,9 +60,9 @@ namespace Server.Mobiles
|
|||
public override int Hides{ get{ return 10; } }
|
||||
public override HideType HideType{ get{ return HideType.Barbed; } }
|
||||
public override FoodType FavoriteFood{ get{ return FoodType.Fish; } }
|
||||
public override bool ShowFameTitle{ get{ return false; } }
|
||||
public override bool ClickTitle{ get{ return false; } }
|
||||
public override bool PropertyTitle{ get{ return false; } }
|
||||
public override bool ShowFameTitle => false;
|
||||
public override bool ClickTitle => false;
|
||||
public override bool PropertyTitle => false;
|
||||
|
||||
public override void OnCombatantChange()
|
||||
{
|
||||
|
|
@ -126,8 +126,8 @@ namespace Server.Mobiles
|
|||
{
|
||||
if ( !IsBodyMod )
|
||||
return;
|
||||
|
||||
Name = "a bake kitsune";
|
||||
|
||||
Name = null;
|
||||
Title = null;
|
||||
BodyMod = 0;
|
||||
Hue = 0;
|
||||
|
|
@ -164,7 +164,7 @@ namespace Server.Mobiles
|
|||
* Damage: 2 hps per second for 5 seconds
|
||||
* End cliloc: 1070824
|
||||
*/
|
||||
|
||||
|
||||
ExpireTimer timer = (ExpireTimer)m_Table[defender];
|
||||
|
||||
if ( timer != null )
|
||||
|
|
@ -182,7 +182,7 @@ namespace Server.Mobiles
|
|||
}
|
||||
|
||||
private static Hashtable m_Table = new Hashtable();
|
||||
|
||||
|
||||
private class ExpireTimer : Timer
|
||||
{
|
||||
private Mobile m_Mobile;
|
||||
|
|
@ -221,7 +221,7 @@ namespace Server.Mobiles
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override int GetAngerSound()
|
||||
{
|
||||
return 0x4DE;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue