Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -9,14 +9,13 @@ namespace Server.Mobiles
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[TypeAlias( "Server.Mobiles.DeathWatchBeetle" )]
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public class DeathwatchBeetle : BaseCreature
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{
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public override WeaponAbility GetWeaponAbility()
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{
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return WeaponAbility.CrushingBlow;
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}
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public override WeaponAbility GetWeaponAbility() => WeaponAbility.CrushingBlow;
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public override string DefaultName { get { return "a deathwatch beetle"; } }
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[Constructible]
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public DeathwatchBeetle() : base( AIType.AI_Melee, Core.ML ? FightMode.Aggressor : FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a deathwatch beetle";
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Body = 242;
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SetStr( 136, 160 );
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