Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -8,10 +8,10 @@ namespace Server.Mobiles
[Server.Engines.Craft.Forge]
public class FireBeetle : BaseMount
{
public override bool SubdueBeforeTame{ get{ return true; } } // Must be beaten into submission
public override bool StatLossAfterTame{ get{ return true; } }
public override bool SubdueBeforeTame => true; // Must be beaten into submission
public override bool StatLossAfterTame => true;
public virtual double BoostedSpeed{ get{ return 0.1; } }
public override bool ReduceSpeedWithDamage{ get{ return false; } }
public override bool ReduceSpeedWithDamage => false;
[Constructible]
public FireBeetle() : base( "a fire beetle", 0xA9, 0x3E95, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
@ -122,4 +122,4 @@ namespace Server.Mobiles
Hue = 0x489;
}
}
}
}