Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -8,10 +8,10 @@ namespace Server.Mobiles
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[Server.Engines.Craft.Forge]
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public class FireBeetle : BaseMount
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{
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public override bool SubdueBeforeTame{ get{ return true; } } // Must be beaten into submission
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public override bool StatLossAfterTame{ get{ return true; } }
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public override bool SubdueBeforeTame => true; // Must be beaten into submission
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public override bool StatLossAfterTame => true;
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public virtual double BoostedSpeed{ get{ return 0.1; } }
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public override bool ReduceSpeedWithDamage{ get{ return false; } }
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public override bool ReduceSpeedWithDamage => false;
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[Constructible]
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public FireBeetle() : base( "a fire beetle", 0xA9, 0x3E95, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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@ -122,4 +122,4 @@ namespace Server.Mobiles
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Hue = 0x489;
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}
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}
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}
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}
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