Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -77,12 +77,12 @@ namespace Server.Mobiles
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}
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}
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public override string DefaultName => "the harrower";
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[Constructible]
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public Harrower() : base( AIType.AI_Mage, FightMode.Closest, 18, 1, 0.2, 0.4 )
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{
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m_Instances.Add( this );
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Name = "the harrower";
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BodyValue = 146;
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SetStr( 900, 1000 );
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@ -122,9 +122,9 @@ namespace Server.Mobiles
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AddLoot( LootPack.Meager );
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}
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public override bool AutoDispel{ get{ return true; } }
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public override bool Unprovokable{ get{ return true; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override bool AutoDispel => true;
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public override bool Unprovokable => true;
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public override Poison PoisonImmune => Poison.Lethal;
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private static readonly double[] m_Offsets = new double[]
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{
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@ -220,7 +220,7 @@ namespace Server.Mobiles
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base.OnAfterDelete();
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}
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public override bool DisallowAllMoves{ get{ return m_TrueForm; } }
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public override bool DisallowAllMoves => m_TrueForm;
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public override void Serialize( GenericWriter writer )
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{
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@ -500,7 +500,7 @@ namespace Server.Mobiles
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return null;
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int random = Utility.Random( list.Length );
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Type type = list[random];
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return Loot.Construct( type );
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@ -636,7 +636,7 @@ namespace Server.Mobiles
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return;
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Gold g = new Gold( 750, 1250 );
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g.MoveToWorld( new Point3D( m_X, m_Y, z ), m_Map );
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if ( 0.5 >= Utility.RandomDouble() )
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@ -668,4 +668,4 @@ namespace Server.Mobiles
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}
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}
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}
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}
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}
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