Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -24,16 +24,16 @@ namespace Server.Mobiles
}
}
public override string DefaultName => "tentacles of the harrower";
[Constructible]
public HarrowerTentacles() : this( null )
{
}
public HarrowerTentacles( Mobile harrower ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
m_Harrower = harrower;
Name = "tentacles of the harrower";
Body = 129;
SetStr( 901, 1000 );
@ -111,10 +111,10 @@ namespace Server.Mobiles
AddLoot( LootPack.HighScrolls, 2 );
}
public override bool AutoDispel{ get{ return true; } }
public override bool Unprovokable{ get{ return true; } }
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override bool DisallowAllMoves{ get{ return true; } }
public override bool AutoDispel => true;
public override bool Unprovokable => true;
public override Poison PoisonImmune => Poison.Lethal;
public override bool DisallowAllMoves => true;
public HarrowerTentacles( Serial serial ) : base( serial )
{
@ -218,4 +218,4 @@ namespace Server.Mobiles
}
}
}
}
}