Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -24,16 +24,16 @@ namespace Server.Mobiles
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}
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}
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public override string DefaultName => "tentacles of the harrower";
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[Constructible]
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public HarrowerTentacles() : this( null )
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{
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}
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public HarrowerTentacles( Mobile harrower ) : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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m_Harrower = harrower;
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Name = "tentacles of the harrower";
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Body = 129;
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SetStr( 901, 1000 );
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@ -111,10 +111,10 @@ namespace Server.Mobiles
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AddLoot( LootPack.HighScrolls, 2 );
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}
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public override bool AutoDispel{ get{ return true; } }
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public override bool Unprovokable{ get{ return true; } }
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override bool DisallowAllMoves{ get{ return true; } }
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public override bool AutoDispel => true;
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public override bool Unprovokable => true;
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public override Poison PoisonImmune => Poison.Lethal;
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public override bool DisallowAllMoves => true;
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public HarrowerTentacles( Serial serial ) : base( serial )
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{
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@ -218,4 +218,4 @@ namespace Server.Mobiles
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}
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}
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}
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}
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}
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