Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -15,12 +15,12 @@ namespace Server.Mobiles
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public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { MonsterStatuetteType.Spider }; } }
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public override string DefaultName => "Mephitis";
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[Constructible]
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public Mephitis() : base( AIType.AI_Melee )
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{
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Body = 173;
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Name = "Mephitis";
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BaseSoundID = 0x183;
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SetStr( 505, 1000 );
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@ -56,8 +56,8 @@ namespace Server.Mobiles
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AddLoot( LootPack.UltraRich, 4 );
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}
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override Poison HitPoison{ get{ return Poison.Lethal; } }
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public override Poison PoisonImmune => Poison.Lethal;
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public override Poison HitPoison => Poison.Lethal;
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public override void OnGotMeleeAttack( Mobile attacker )
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{
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@ -84,4 +84,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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