Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -22,11 +22,12 @@ namespace Server.Mobiles
public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { MonsterStatuetteType.OphidianArchMage,
MonsterStatuetteType.OphidianWarrior }; } }
public override string DefaultName => "Rikktor";
[Constructible]
public Rikktor() : base( AIType.AI_Melee )
{
Body = 172;
Name = "Rikktor";
SetStr( 701, 900 );
SetDex( 201, 350 );
@ -62,7 +63,7 @@ namespace Server.Mobiles
AddLoot( LootPack.UltraRich, 4 );
}
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override Poison PoisonImmune => Poison.Lethal;
public override ScaleType ScaleType{ get{ return ScaleType.All; } }
public override int Scales{ get{ return 20; } }
@ -159,4 +160,4 @@ namespace Server.Mobiles
int version = reader.ReadInt();
}
}
}
}