Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -22,11 +22,12 @@ namespace Server.Mobiles
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public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { MonsterStatuetteType.OphidianArchMage,
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MonsterStatuetteType.OphidianWarrior }; } }
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public override string DefaultName => "Rikktor";
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[Constructible]
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public Rikktor() : base( AIType.AI_Melee )
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{
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Body = 172;
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Name = "Rikktor";
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SetStr( 701, 900 );
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SetDex( 201, 350 );
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@ -62,7 +63,7 @@ namespace Server.Mobiles
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AddLoot( LootPack.UltraRich, 4 );
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}
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public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
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public override Poison PoisonImmune => Poison.Lethal;
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public override ScaleType ScaleType{ get{ return ScaleType.All; } }
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public override int Scales{ get{ return 20; } }
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@ -159,4 +160,4 @@ namespace Server.Mobiles
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int version = reader.ReadInt();
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}
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}
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}
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}
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