Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -5,16 +5,17 @@ namespace Server.Mobiles
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{
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public class ServantOfSemidar : BaseCreature
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{
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public override string DefaultName => "a Servant of Semidar";
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[Constructible]
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public ServantOfSemidar() : base( AIType.AI_Melee, FightMode.None, 10, 1, 0.2, 0.4 )
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{
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Name = "a servant of Semidar";
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Body = 0x26;
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}
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public override bool DisallowAllMoves{ get{ return true; } }
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public override bool DisallowAllMoves => true;
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public override bool InitialInnocent{ get{ return true; } }
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public override bool InitialInnocent => true;
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public override bool CanBeDamaged()
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{
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@ -46,4 +47,4 @@ namespace Server.Mobiles
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int version = reader.ReadEncodedInt();
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}
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}
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}
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}
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