Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 • committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -5,16 +5,17 @@ namespace Server.Mobiles
{
public class ServantOfSemidar : BaseCreature
{
public override string DefaultName => "a Servant of Semidar";
[Constructible]
public ServantOfSemidar() : base( AIType.AI_Melee, FightMode.None, 10, 1, 0.2, 0.4 )
{
Name = "a servant of Semidar";
Body = 0x26;
}
public override bool DisallowAllMoves{ get{ return true; } }
public override bool DisallowAllMoves => true;
public override bool InitialInnocent{ get{ return true; } }
public override bool InitialInnocent => true;
public override bool CanBeDamaged()
{
@ -46,4 +47,4 @@ namespace Server.Mobiles
int version = reader.ReadEncodedInt();
}
}
}
}