Add DefaultName property to Mobiles & Items (#18)

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Kamron Batman 2018-08-09 17:18:41 -07:00 committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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713 changed files with 5112 additions and 4987 deletions

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@ -8,7 +8,7 @@ namespace Server.Regions
{
public class DungeonRegion : BaseRegion
{
public override bool YoungProtected { get { return false; } }
public override bool YoungProtected => false;
private Point3D m_EntranceLocation;
private Map m_EntranceMap;
@ -45,4 +45,4 @@ namespace Server.Regions
return base.CanUseStuckMenu( m );
}
}
}
}

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@ -224,8 +224,8 @@ namespace Server.Regions
protected int m_Height;
public override int Height{ get{ EnsureInit(); return m_Height; } }
public override bool Land{ get{ return true; } }
public override bool Water{ get{ return false; } }
public override bool Land => true;
public override bool Water => false;
protected SpawnItem( Type type ) : base( type )
{