Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -8,7 +8,7 @@ namespace Server.Regions
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{
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public class DungeonRegion : BaseRegion
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{
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public override bool YoungProtected { get { return false; } }
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public override bool YoungProtected => false;
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private Point3D m_EntranceLocation;
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private Map m_EntranceMap;
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@ -45,4 +45,4 @@ namespace Server.Regions
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return base.CanUseStuckMenu( m );
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}
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}
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}
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}
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@ -224,8 +224,8 @@ namespace Server.Regions
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protected int m_Height;
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public override int Height{ get{ EnsureInit(); return m_Height; } }
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public override bool Land{ get{ return true; } }
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public override bool Water{ get{ return false; } }
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public override bool Land => true;
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public override bool Water => false;
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protected SpawnItem( Type type ) : base( type )
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{
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