Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -46,7 +46,7 @@ namespace Server.Spells.Fifth
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}
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}
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public override bool DelayedDamage{ get{ return !Core.AOS; } }
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public override bool DelayedDamage => !Core.AOS;
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public void Target( Mobile m )
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{
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@ -101,11 +101,11 @@ namespace Server.Spells.Fifth
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if ( highestStat > 150 )
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highestStat = 150;
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if ( lowestStat > 150 )
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if ( lowestStat > 150 )
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lowestStat = 150;
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double damage = GetDamageScalar(m)*(highestStat - lowestStat) / 2; // Many users prefer 3 or 4
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if ( damage > 45 )
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damage = 45;
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