Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -30,7 +30,7 @@ namespace Server.Spells.Necromancy
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Caster.Target = new InternalTarget( this );
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}
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public override bool DelayedDamage{ get{ return false; } }
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public override bool DelayedDamage => false;
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public void Target( Mobile m )
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{
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@ -41,7 +41,7 @@ namespace Server.Spells.Necromancy
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//SpellHelper.CheckReflect( (int)this.Circle, Caster, ref m ); //Irrelevent asfter AoS
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/* Temporarily causes intense physical pain to the target, dealing direct damage.
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* After 10 seconds the spell wears off, and if the target is still alive,
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* After 10 seconds the spell wears off, and if the target is still alive,
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* some of the Hit Points lost through Pain Spike are restored.
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*/
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@ -137,4 +137,4 @@ namespace Server.Spells.Necromancy
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}
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}
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}
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}
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}
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