Add DefaultName property to Mobiles & Items (#18)
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713 changed files with 5112 additions and 4987 deletions
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@ -30,7 +30,7 @@ namespace Server.Spells.Seventh
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Caster.Target = new InternalTarget( this );
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}
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public override bool DelayedDamage{ get{ return true; } }
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public override bool DelayedDamage => true;
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public void Target( IPoint3D p )
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{
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@ -102,7 +102,7 @@ namespace Server.Spells.Seventh
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private Timer m_Timer;
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private Mobile m_Caster;
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public override bool BlocksFit{ get{ return true; } }
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public override bool BlocksFit => true;
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public InternalItem( Point3D loc, Map map, TimeSpan duration, int itemID, Mobile caster ) : base( itemID )
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{
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@ -205,4 +205,4 @@ namespace Server.Spells.Seventh
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}
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}
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}
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}
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}
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@ -25,7 +25,7 @@ namespace Server.Spells.Seventh
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Caster.Target = new InternalTarget( this );
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}
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public override bool DelayedDamage{ get{ return true; } }
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public override bool DelayedDamage => true;
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public void Target( Mobile m )
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{
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@ -91,4 +91,4 @@ namespace Server.Spells.Seventh
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}
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}
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}
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}
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}
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@ -145,7 +145,7 @@ namespace Server.Spells.Seventh
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[DispellableField]
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private class InternalItem : Moongate
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{
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public override bool ShowFeluccaWarning{ get{ return Core.AOS; } }
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public override bool ShowFeluccaWarning => Core.AOS;
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public InternalItem( Point3D target, Map map ) : base( target, map )
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{
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@ -244,7 +244,7 @@ namespace Server.Spells.Seventh
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from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501030, from.Name, "" ) ); // I can not gate travel from that object.
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}
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}
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protected override void OnNonlocalTarget( Mobile from, object o )
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{
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}
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@ -30,7 +30,7 @@ namespace Server.Spells.Seventh
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Caster.Target = new InternalTarget( this );
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}
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public override bool DelayedDamage{ get{ return true; } }
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public override bool DelayedDamage => true;
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public void Target( IPoint3D p )
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{
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@ -87,7 +87,7 @@ namespace Server.Spells.Seventh
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damage = (damage * 2) / targets.Count;
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else if ( !Core.AOS )
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damage /= targets.Count;
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double toDeal;
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for ( int i = 0; i < targets.Count; ++i )
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{
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