Add DefaultName property to Mobiles & Items (#18)

This commit is contained in:
Kamron Batman 2018-08-09 17:18:41 -07:00 committed by GitHub
parent b06f5bf60d
commit 8ee42c8ea2
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GPG key ID: 4AEE18F83AFDEB23
713 changed files with 5112 additions and 4987 deletions

View file

@ -30,7 +30,7 @@ namespace Server.Spells.Seventh
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage{ get{ return true; } }
public override bool DelayedDamage => true;
public void Target( IPoint3D p )
{

View file

@ -102,7 +102,7 @@ namespace Server.Spells.Seventh
private Timer m_Timer;
private Mobile m_Caster;
public override bool BlocksFit{ get{ return true; } }
public override bool BlocksFit => true;
public InternalItem( Point3D loc, Map map, TimeSpan duration, int itemID, Mobile caster ) : base( itemID )
{
@ -205,4 +205,4 @@ namespace Server.Spells.Seventh
}
}
}
}
}

View file

@ -25,7 +25,7 @@ namespace Server.Spells.Seventh
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage{ get{ return true; } }
public override bool DelayedDamage => true;
public void Target( Mobile m )
{
@ -91,4 +91,4 @@ namespace Server.Spells.Seventh
}
}
}
}
}

View file

@ -145,7 +145,7 @@ namespace Server.Spells.Seventh
[DispellableField]
private class InternalItem : Moongate
{
public override bool ShowFeluccaWarning{ get{ return Core.AOS; } }
public override bool ShowFeluccaWarning => Core.AOS;
public InternalItem( Point3D target, Map map ) : base( target, map )
{
@ -244,7 +244,7 @@ namespace Server.Spells.Seventh
from.Send( new MessageLocalized( from.Serial, from.Body, MessageType.Regular, 0x3B2, 3, 501030, from.Name, "" ) ); // I can not gate travel from that object.
}
}
protected override void OnNonlocalTarget( Mobile from, object o )
{
}

View file

@ -30,7 +30,7 @@ namespace Server.Spells.Seventh
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage{ get{ return true; } }
public override bool DelayedDamage => true;
public void Target( IPoint3D p )
{
@ -87,7 +87,7 @@ namespace Server.Spells.Seventh
damage = (damage * 2) / targets.Count;
else if ( !Core.AOS )
damage /= targets.Count;
double toDeal;
for ( int i = 0; i < targets.Count; ++i )
{